<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="cultivator" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="https://validation.gdn.giants-software.com/xml/fs25/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>Terradisc 10001T</name>
        <specs>
            <neededPower>350</neededPower>
            <workingWidth>10</workingWidth>
            <combination filterCategory="weights" filterSpec="weight" filterSpecMin="1000" filterSpecMax="1250"/>
        </specs>
        <functions>
            <function>$l10n_function_discHarrow</function>
        </functions>
        <image>$data/vehicles/poettinger/terradisc10001T/store_terradisc10001T.png</image>
        <price>90500</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>POETTINGER</brand>
        <category>discHarrows</category>
        <shopTranslationOffset>0 -0.109 0</shopTranslationOffset>
        <shopRotationOffset>2.102 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>8456192</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>1796864</indexBufferMemoryUsage>
        <textureMemoryUsage>4063232</textureMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_discHarrow</typeDesc>
        <filename>terradisc10001T.i3d</filename>
        <size width="3" length="8.2" height="4.2" lengthOffset="1.2"/>
        <speedLimit value="18"/>

		<componentconfigurations>
			<componentconfiguration	numComponents="3">
				<component centerOfMass="0 0.55 -0.5" 	solverIterationCount="10" mass="9790"/>
				<component centerOfMass="0 0 0" 		solverIterationCount="10" mass="2450" inertiaScale="2 2 2"/>
				<component centerOfMass="0 0 0" 		solverIterationCount="10" mass="2450" inertiaScale="2 2 2"/>
				<joint component1="1" component2="2" 	node="leftArmJoint" 	rotLimit="0 0 0" 	transLimit="0 0 0"/>
				<joint component1="1" component2="3" 	node="rightArmJoint" 	rotLimit="0 0 0" 	transLimit="0 0 0"/>
			</componentconfiguration>

			<componentconfiguration	numComponents="4"	>
				<component centerOfMass="0 0.55 -1.5" 	solverIterationCount="10" mass="9000"/>
				<component centerOfMass="0 0 0" 		solverIterationCount="10" mass="2450" inertiaScale="2 2 2"/>
				<component centerOfMass="0 0 0" 		solverIterationCount="10" mass="2450" inertiaScale="2 2 2"/>
				<component solverIterationCount="10" 	mass="790"/>
				<joint component1="1" component2="2" 	node="leftArmJoint" 	rotLimit="0 0 0" 	transLimit="0 0 0"/>
				<joint component1="1" component2="3" 	node="rightArmJoint" 	rotLimit="0 0 0" 	transLimit="0 0 0"/>
				<joint component1="1" component2="4" 	node="3PointJoint" 		rotLimit="0 70 0" 	transLimit="0 0 0"/>
			</componentconfiguration>
		</componentconfigurations>	
		
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT"/>
		
        <mapHotspot type="TOOL"/>
    </base>


    <configurationSets>
        <configurationSet name="$l10n_configuration_trailerHitch">
            <configuration name="inputAttacherJoint" 		index="1"/>
            <configuration name="component" 				index="1"/>
            <configuration name="animation" 				index="1"/>			
            <configuration name="ai" 						index="1"/>			
        </configurationSet>
        <configurationSet name="$l10n_configuration_inputAttacher3Point">
            <configuration name="inputAttacherJoint" 		index="2"/>
            <configuration name="component" 				index="2"/>
            <configuration name="animation" 				index="2"/>			
            <configuration name="ai" 						index="2"/>
        </configurationSet>
    </configurationSets>


    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" saveId="DEFAULT" numDynamicConfigurations="1">
                <wheels>
                    <wheel dimensions="560_45R22_5" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="0" restLoad="5.1" repr="wheelLeft"  forcePointRatio="0.45" initialCompression="40" suspTravel="0.15" spring="82" damper="60" rotationDamping="0.002"/>
                        <wheelChock parkingNode="wheelChock_left"/>
                        <wheelChock parkingNode="wheelChock_right" isInverted="true"/>
                    </wheel>
                    <wheel dimensions="560_45R22_5" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="0" restLoad="5.1" repr="wheelRight" forcePointRatio="0.45" initialCompression="40" suspTravel="0.15" spring="82" damper="60" rotationDamping="0.002"/>
                    </wheel>
                    <wheel>
                        <physics rotSpeed="0" restLoad="0.3" repr="wheelLeftArmFront"  radius="0.40" width="0.2" forcePointRatio="0.3" initialCompression="15" suspTravel="0.1" spring="20" damper="60" rotationDamping="0.0035" brakeFactor="0" yOffset="-0.01"/>
                    </wheel>
                    <wheel>
                        <physics rotSpeed="0" restLoad="0.3" repr="wheelRightArmFront" radius="0.40" width="0.2" forcePointRatio="0.3" initialCompression="15" suspTravel="0.1" spring="20" damper="60" rotationDamping="0.0035" brakeFactor="0" yOffset="-0.01"/>
                    </wheel>
                    <wheel>
                        <physics rotSpeed="0" restLoad="2.2" repr="wheelLeftArmBackInner"  radius="0.27" width="0.5" forcePointRatio="0.3" initialCompression="30" suspTravel="0.1" spring="70" damper="80" rotationDamping="0.002" brakeFactor="0"/>
                    </wheel>
                    <wheel>
                        <physics rotSpeed="0" restLoad="1.6" repr="wheelLeftArmBackOuter"  radius="0.28" width="0.5" forcePointRatio="0.3" initialCompression="30" suspTravel="0.1" spring="50" damper="60" rotationDamping="0.002" brakeFactor="0"/>
                    </wheel>
                    <wheel>
                        <physics rotSpeed="0" restLoad="2.2" repr="wheelRightArmBackInner" radius="0.27" width="0.5" forcePointRatio="0.3" initialCompression="30" suspTravel="0.1" spring="70" damper="80" rotationDamping="0.002" brakeFactor="0"/>
                    </wheel>
                    <wheel>
                        <physics rotSpeed="0" restLoad="1.6" repr="wheelRightArmBackOuter" radius="0.28" width="0.5" forcePointRatio="0.3" initialCompression="30" suspTravel="0.1" spring="50" damper="60" rotationDamping="0.002" brakeFactor="0"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>

        <dynamicallyLoadedWheels>
            <dynamicallyLoadedWheel linkNode="wheelVis01" filename="$data/shared/wheels/tires/trelleborg/AW305/340_55R16.xml" isLeft="true"/>
            <dynamicallyLoadedWheel linkNode="wheelVis02" filename="$data/shared/wheels/tires/trelleborg/AW305/340_55R16.xml" isLeft="false"/>
            <dynamicallyLoadedWheel linkNode="wheelVis03" filename="$data/shared/wheels/tires/trelleborg/AW305/340_55R16.xml" isLeft="true"/>
            <dynamicallyLoadedWheel linkNode="wheelVis04" filename="$data/shared/wheels/tires/trelleborg/AW305/340_55R16.xml" isLeft="false"/>
        </dynamicallyLoadedWheels>

        <rimMaterial materialTemplateName="RIM_DEFAULT"/>
        <hubMaterial useDesignColorIndex="1"/>
        <hubBoltMaterial materialTemplateName="RIM_DEFAULT"/>

        <hubs>
            <hub linkNode="wheelLeft"  filename="$data/shared/wheels/hubs/hub_n8_6.xml" isLeft="true"  scale="0.3 0.3 0.3">
                <material materialTemplateName="SHARED_DA_METAL_BLACK"/>
            </hub>
            <hub linkNode="wheelRight" filename="$data/shared/wheels/hubs/hub_n8_6.xml" isLeft="false" scale="0.3 0.3 0.3">
                <material materialTemplateName="SHARED_DA_METAL_BLACK"/>
            </hub>
            <hub linkNode="wheelVis01"  filename="$data/shared/wheels/hubs/hub_n8_6.xml" isLeft="true"  scale="0.22 0.22 0.22"/>
            <hub linkNode="wheelVis02" filename="$data/shared/wheels/hubs/hub_n8_6.xml" isLeft="false" scale="0.22 0.22 0.22"/>
            <hub linkNode="wheelVis03"  filename="$data/shared/wheels/hubs/hub_n8_6.xml" isLeft="true"  scale="0.22 0.22 0.22"/>
            <hub linkNode="wheelVis04" filename="$data/shared/wheels/hubs/hub_n8_6.xml" isLeft="false" scale="0.22 0.22 0.22"/>
        </hubs>
    </wheels>

    <speedRotatingParts>
        <speedRotatingPart shaderNode="discLeftArray"  radius="0.31" groundReferenceNodeIndex="1"/>
        <speedRotatingPart shaderNode="discRightArray" radius="0.31" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="roll01"  radius="0.28"  foldMinLimit="0" foldMaxLimit="0.2"/>
        <speedRotatingPart node="roll02"  radius="0.28"  foldMinLimit="0" foldMaxLimit="0.2"/>
        <speedRotatingPart node="roll03"  radius="0.28"  foldMinLimit="0" foldMaxLimit="0.2"/>
        <speedRotatingPart node="roll04"  radius="0.28"  foldMinLimit="0" foldMaxLimit="0.2"/>
        <speedRotatingPart node="roll05"  radius="0.28" foldMinLimit="0" foldMaxLimit="0.2"/>
        <speedRotatingPart node="roll06"  radius="0.28" foldMinLimit="0" foldMaxLimit="0.2"/>
        <speedRotatingPart node="roll07"  radius="0.28" foldMinLimit="0" foldMaxLimit="0.2"/>
        <speedRotatingPart node="roll08"  radius="0.28" foldMinLimit="0" foldMaxLimit="0.2"/>
        <speedRotatingPart node="wheelVis01"  radius="0.38" wheelIndex="3"/>
        <speedRotatingPart node="wheelVis02"  radius="0.38" wheelIndex="3"/>
        <speedRotatingPart node="wheelVis03"  radius="0.38" wheelIndex="4"/>
        <speedRotatingPart node="wheelVis04"  radius="0.38" wheelIndex="4"/>
    </speedRotatingParts>

    <attachable>
        <inputAttacherJointConfigurations>
            <inputAttacherJointConfiguration 	price="0">
                <inputAttacherJoint node="attacherJointK80" 		jointType="trailer"	 	attacherHeight="0.7"/>
                <objectChange node="k80_attacher"	 	visibilityActive="true"  	visibilityInactive="false"/>
                <objectChange node="3point_attacher" 	visibilityActive="false"  	visibilityInactive="true"/>
                <objectChange node="3point_hitch" 		visibilityActive="false"  	visibilityInactive="true"/>
			</inputAttacherJointConfiguration>
			
            <inputAttacherJointConfiguration 	price="1000">
                <inputAttacherJoint node="attacherJoint3Point"	rootNode="terradisc10001T_attacher_component4" jointType="implement">
					<distanceToGround lower="0.8" upper="0.8"/>
					<bottomArm categories="3" ballType="2" />
            </inputAttacherJoint>					
                <objectChange node="k80_attacher" 		visibilityActive="false"  	visibilityInactive="true"/>
                <objectChange node="3point_attacher" 	visibilityActive="true" 	visibilityInactive="false"/>
                <objectChange node="3point_hitch" 		visibilityActive="true" 	visibilityInactive="false"/>
			</inputAttacherJointConfiguration>
        </inputAttacherJointConfigurations>
		
        <support animationName="moveSupport"/>
        <support animationName="lock3Point" delayedOnAttach="false" detachAfterAnimation="false"/>		
        <brakeForce force="1.5"/>
        <sounds>
            <active file="$data/sounds/tools/cultivator/generalRattle_01.wav" innerRadius="10" outerRadius="50" volumeScale="3.2" isLocalSound="true" pitchScale="0.8">
                <volume indoor="0.7" outdoor="0.9" >
                    <modifier type="WHEEL_SUSPENSION" value="-0.08" modifiedValue="0.35"/>
                    <modifier type="WHEEL_SUSPENSION" value="-0.05" modifiedValue="0.2"/>
                    <modifier type="WHEEL_SUSPENSION" value="-0.04" modifiedValue="0.00"/>
                    <modifier type="WHEEL_SUSPENSION" value="-0.03" modifiedValue="0.00"/>
                    <modifier type="WHEEL_SUSPENSION" value="-0.00" modifiedValue="0.0"/>
                    <modifier type="WHEEL_SUSPENSION" value="0.03" modifiedValue="0.00"/>
                    <modifier type="WHEEL_SUSPENSION" value="0.04" modifiedValue="0.00"/>
                    <modifier type="WHEEL_SUSPENSION" value="0.05" modifiedValue="0.2"/>
                    <modifier type="WHEEL_SUSPENSION" value="0.08" modifiedValue="0.35"/>

                    <modifier type="SPEED" value="0.0" modifiedValue="0.0"/>
                    <modifier type="SPEED" value="2.0" modifiedValue="1.0"/>
                    <modifier type="SPEED" value="40.0" modifiedValue="1.0"/>
                </volume>
                <lowpassCutoffFrequency indoor="250" outdoor="20000" />
                <lowpassGain indoor="0.5" outdoor="1" />
            </active>
        </sounds>
    </attachable>

    <connectionHoses>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn01" adapterNode="hydraulicIn01_detachedAdapter"	length="3.5" diameter="0.02" straighteningFactor="2" 	isTwoPointHose="true">
            <objectChange node="hydraulicIn01_detached" visibilityActive="false" visibilityInactive="true" />
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut01" adapterNode="hydraulicOut01_detachedAdapter" 	length="3.5" diameter="0.02" straighteningFactor="2" 	isTwoPointHose="true">
            <objectChange node="hydraulicOut01_detached" visibilityActive="false" visibilityInactive="true" />
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn02" adapterNode="hydraulicIn02_detachedAdapter" 	length="3.5" diameter="0.02" straighteningFactor="2" 	isTwoPointHose="true">
            <objectChange node="hydraulicIn02_detached" visibilityActive="false" visibilityInactive="true" />
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut02" adapterNode="hydraulicOut02_detachedAdapter" 	length="3.5" diameter="0.02" straighteningFactor="2" 	isTwoPointHose="true">
            <objectChange node="hydraulicOut02_detached" visibilityActive="false" visibilityInactive="true" />
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn03" adapterNode="hydraulicIn03_detachedAdapter" 	length="3.5" diameter="0.02" straighteningFactor="2" 	isTwoPointHose="true">
            <objectChange node="hydraulicIn03_detached" visibilityActive="false" visibilityInactive="true" />
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut03" adapterNode="hydraulicOut03_detachedAdapter" 	length="3.5" diameter="0.02" straighteningFactor="2" 	isTwoPointHose="true">
            <objectChange node="hydraulicOut03_detached" visibilityActive="false" visibilityInactive="true" />
        </hose>
        <hose inputAttacherJointIndices="1" type="airDoubleRed" node="airIn" adapterNode="airIn_connector" 							length="3.5" diameter="0.02" straighteningFactor="2" 	isTwoPointHose="true">
            <objectChange node="airIn_detached" visibilityActive="false" visibilityInactive="true" />
        </hose>
        <hose inputAttacherJointIndices="1" type="airDoubleYellow" node="airOut" adapterNode="airOut_connector" 					length="3.5" diameter="0.02" straighteningFactor="2" 	isTwoPointHose="true">
            <objectChange node="airOut_detached" visibilityActive="false" visibilityInactive="true" />
        </hose>
        <hose inputAttacherJointIndices="1" type="electric" node="electric" adapterNode="electric_connector" 						length="3.5" diameter="0.02" straighteningFactor="2" 	isTwoPointHose="true">
            <objectChange node="electric_detached" visibilityActive="false" visibilityInactive="true" />
        </hose>

        <sounds>
            <connect    type="airDoubleRed" template="hydraulicHosesAttach" volumeScale="0.7" linkNode="attacherJointK80"/>
            <disconnect type="airDoubleRed" template="hydraulicHosesDetach" volumeScale="0.7" linkNode="attacherJointK80"/>
            <connect    type="airDoubleRed" template="hydraulicHosesAttach" volumeScale="0.7" linkNode="attacherJoint3Point"/>
            <disconnect type="airDoubleRed" template="hydraulicHosesDetach" volumeScale="0.7" linkNode="attacherJoint3Point"/>			
        </sounds>
    </connectionHoses>

    <lights>
        <sharedLight linkNode="rearLight07_left" 	filename="$data/shared/assets/lights/lizard/rearLight07_left.xml" />
        <sharedLight linkNode="rearLight07_right" 	filename="$data/shared/assets/lights/lizard/rearLight07_right.xml" />

        <realLights>
            <high>
                <light node="backLightsHigh1" lightTypes="0" />
                <brakeLight node="backLightsHigh1" />
                <turnLightLeft node="turnLightLeftBack" />
                <turnLightRight node="turnLightRightBack" />
            </high>
        </realLights>

        <staticLightCompounds>
            <staticLightCompound>
                <node node="lights_static" intensity="5"/>
                <node node="lightsGlass_static" intensity="1"/>
            </staticLightCompound>
        </staticLightCompounds>
    </lights>

    <licensePlates>
        <licensePlate node="licensePlateBack" position="BACK" preferedType="SQUARISH" placementArea="0.15 0.23 0.15 0.23"/>
    </licensePlates>

    <dynamicallyLoadedParts>
        <dynamicallyLoadedPart node="0"   	linkNode="redTriangle_left"       	filename="$data/shared/assets/reflectors/lizard/redTriangle_01.i3d" />
        <dynamicallyLoadedPart node="0"   	linkNode="redTriangle_right"       	filename="$data/shared/assets/reflectors/lizard/redTriangle_01.i3d" />
        <dynamicallyLoadedPart node="0"   	linkNode="chockSupport_left"       	filename="$data/shared/assets/wheelChocks/wheelChockSupport01.i3d" />
        <dynamicallyLoadedPart node="0"   	linkNode="chockSupport_right"       filename="$data/shared/assets/wheelChocks/wheelChockSupport01.i3d" />
        <dynamicallyLoadedPart node="0"   	linkNode="yellowRound_left01"       filename="$data/shared/assets/reflectors/lizard/yellowRound_02.i3d" />
        <dynamicallyLoadedPart node="0"   	linkNode="yellowRound_left02"       filename="$data/shared/assets/reflectors/lizard/yellowRound_02.i3d" />		
        <dynamicallyLoadedPart node="0"   	linkNode="yellowRound_left03"       filename="$data/shared/assets/reflectors/lizard/yellowRound_02.i3d" />
        <dynamicallyLoadedPart node="0"   	linkNode="yellowRound_right01"      filename="$data/shared/assets/reflectors/lizard/yellowRound_02.i3d" />
        <dynamicallyLoadedPart node="0"   	linkNode="yellowRound_right02"      filename="$data/shared/assets/reflectors/lizard/yellowRound_02.i3d" />		
        <dynamicallyLoadedPart node="0"   	linkNode="yellowRound_right03"      filename="$data/shared/assets/reflectors/lizard/yellowRound_02.i3d" />			
    </dynamicallyLoadedParts>

    <powerConsumer forceNode="0>" forceFactor="0.13" maxForce="34"/>

    <groundReferenceNodes>
        <groundReferenceNode node="groundReferenceNode" forceFactor="0.5" threshold="0.25" chargeValue="1" depthNode="depthNode" />
    </groundReferenceNodes>

    <workAreas>
        <workArea type="cultivator" functionName="processCultivatorArea" >
            <area startNode="workAreaStart" widthNode="workAreaWidth" heightNode="workAreaHeight" />
            <groundReferenceNode index="1" />
            <onlyActiveWhenLowered value="true"/>
        </workArea>
    </workAreas>

   <workParticles>
       <effect workAreaIndex="1">
           <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="rollerEffect02LinkNode">
               <motionPathEffect textureFilename="$data/vehicles/poettinger/terradisc10001T/rollerEffect01Array.dds" numRows="40" rowLength="18" minFade="0.07" densityScale="0.35"/>
           </effectNode>
           <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="rollerEffect02LinkNode">
               <motionPathEffect textureFilename="$data/vehicles/poettinger/terradisc10001T/rollerEffect02Array.dds" numRows="40" rowLength="18" minFade="0.07" densityScale="0.35"/>
           </effectNode>

           <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="discEffect01LinkNode">
               <motionPathEffect textureFilename="$data/vehicles/poettinger/terradisc10001T/discEffect01Array.dds" numRows="60" rowLength="18" minFade="0.07"/>
           </effectNode>
           <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="discEffect02LinkNode">
               <motionPathEffect textureFilename="$data/vehicles/poettinger/terradisc10001T/discEffect02Array.dds" numRows="20" rowLength="18" minFade="0.07"/>
           </effectNode>
           <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="discEffect03LinkNode">
               <motionPathEffect textureFilename="$data/vehicles/poettinger/terradisc10001T/discEffect03Array.dds" numRows="60" rowLength="18" minFade="0.07"/>
           </effectNode>
           <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="discEffect04LinkNode">
               <motionPathEffect textureFilename="$data/vehicles/poettinger/terradisc10001T/discEffect04Array.dds" numRows="20" rowLength="18" minFade="0.07"/>
           </effectNode>
       </effect>
       <particle>
           <node node="smokeEmitter" refNodeIndex="1" particleType="SOIL_SMOKE" emitCountScale="1"/>
       </particle>
   </workParticles>

    <foldable>
       <foldingConfigurations>
           <foldingConfiguration>
               <foldingParts startMoveDirection="1" foldMiddleAnimTime="0.0625">
                   <foldingPart animationName="folding" speedScale="1"/>
               </foldingParts>
             </foldingConfiguration>
         </foldingConfigurations>
    </foldable>

    <animations>
        <animation name="folding">
            <part componentJointIndex="1" startTime="0" endTime="1" startRotLimit="0 0 4" endRotLimit="0 0 0"/>
            <part componentJointIndex="2" startTime="0" endTime="1" startRotLimit="0 0 4" endRotLimit="0 0 0"/>
            <part node="leftArmBackArm"        startTime="0" endTime="1" startRot="5 0 0"  endRot="-5 0 0"/>
            <part node="rightArmBackArm"       startTime="0" endTime="1" startRot="5 0 0"  endRot="-5 0 0"/>
            <part node="leftArmBackArmPhy"     startTime="0" endTime="1" startRot="5 0 0"  endRot="-5 0 0"/>
            <part node="rightArmBackArmPhy"    startTime="0" endTime="1" startRot="5 0 0"  endRot="-5 0 0"/>
            <part node="leftArmBackArm"        startTime="1" endTime="3" startRot="-5 0 0"  endRot="0 0 0"/>
            <part node="rightArmBackArm"       startTime="1" endTime="3" startRot="-5 0 0"  endRot="0 0 0"/>
            <part node="leftArmBackArmPhy"     startTime="1" endTime="3" startRot="-5 0 0"  endRot="0 0 0"/>
            <part node="rightArmBackArmPhy"    startTime="1" endTime="3" startRot="-5 0 0"  endRot="0 0 0"/>

            <part node="leftArmFrontWheelArm"     startTime="0" endTime="1" startRot="-13.5 0 0"  endRot="-13.5 0 0"/>
            <part node="leftArmFrontWheelArmPhy"  startTime="0" endTime="1" startRot="-13.5 0 0"  endRot="-13.5 0 0"/>
            <part node="rightArmFrontWheelArm"    startTime="0" endTime="1" startRot="-13.5 0 0"  endRot="-13.5 0 0"/>
            <part node="rightArmFrontWheelArmPhy" startTime="0" endTime="1" startRot="-13.5 0 0"  endRot="-13.5 0 0"/>

            <part node="backArm"       startTime="1" endTime="8" startRot="-2 0 0"  endRot="90 0 0"/>
            <part node="axis"          startTime="1" endTime="8" startRot="5 0 0"  endRot="15 0 0"/>
            <part node="wheels"        startTime="1" endTime="8" startRot="-5 0 0"  endRot="-15 0 0"/>
            <part node="leftArmJoint"  startTime="8" endTime="15" startRot="0 0 0"  endRot="0 0 90"/>
            <part node="rightArmJoint" startTime="9" endTime="15.8" startRot="0 0 0"  endRot="0 0 -90"/>
            <part node="lockArmLeft"   startTime="15.8" endTime="16" startRot="0 0 15"  endRot="0 0 0"/>
            <part node="lockArmRight"  startTime="15.8" endTime="16" startRot="0 0 -15"  endRot="0 0 0"/>

            <sound template="hydraulicOpen02"    startTime="8"     endTime="15"   volumeScale="1.9" pitchScale="1.4" fadeIn="0.01" fadeOut="0.1"/>
            <sound template="hydraulicOpen05"    startTime="9"     endTime="15.8" volumeScale="1.9" pitchScale="1.6" fadeIn="0.01" fadeOut="0.1"/>
            <sound template="hydraulicClose01"   startTime="9"     endTime="15.8" volumeScale="2.3" pitchScale="0.7" fadeIn="0.1" fadeOut="0.1"/>
            <sound template="hydraulicClose02"   startTime="8"     endTime="15"   volumeScale="2"   pitchScale="1.2" fadeIn="0.1" fadeOut="0.1"/>
            <sound template="hydraulicOpen02"    startTime="0.01"  endTime="7.99" volumeScale="1.9" direction="-1"   startPitchScale="1.2" endPitchScale="1.4" fadeIn="0.1" fadeOut="0.1"/>
            <sound template="hydraulicClose01"   startTime="0.01"  endTime="7.99" volumeScale="2.1" direction="1"   pitchScale="0.7" fadeIn="0.1" fadeOut="0.1"/>
            <sound template="clackVar3"          startTime="15.7"  direction="-1" volumeScale="2.6" pitchScale="0.7" />
            <sound template="clackVar5"          startTime="15.79" direction="-1" volumeScale="0.8" pitchScale="0.7" />
            <sound template="sheetImp02"         startTime="15.1"  direction="-1" volumeScale="2.6" pitchScale="0.6" />
            <sound template="clackVar5"          startTime="15"    direction="-1" volumeScale="1.3" pitchScale="0.8" />
            <sound template="clackVar1"          startTime="9.3"   direction="-1" volumeScale="1.6" pitchScale="0.7" />
            <sound template="clackVar3"          startTime="9.3"   direction="-1" volumeScale="2.6" pitchScale="0.9" />
            <sound template="clackVar6"          startTime="9.2"   direction="-1" volumeScale="1.4" pitchScale="0.9" />
            <sound template="sheetImp02"         startTime="1.2"   direction="-1" volumeScale="3"   pitchScale="0.6" />
            <sound template="clackVar3"          startTime="1.3"   direction="-1" volumeScale="2.4" pitchScale="0.5" />
            <sound template="foldStartMed02"     startTime="1.3"   direction="-1" volumeScale="3.4" pitchScale="0.5" />
            <sound template="sheetImp02"         startTime="0.99"  direction="-1" volumeScale="2.5" pitchScale="0.7" />
            <sound template="clackVar3"          startTime="0.1"   direction="-1" volumeScale="3.4" pitchScale="0.7" />
            <sound template="clackVar3"          startTime="0.5"   direction="-1" volumeScale="2.4" pitchScale="0.8" />
            <sound template="clackVar4"          startTime="0.01"  direction="1"  volumeScale="2.2" pitchScale="0.6" />
            <sound template="clackVar6"          startTime="0.9"   direction="1"  volumeScale="1.1" pitchScale="0.7" />
            <sound template="sheetImp02"         startTime="0.9"   direction="1"  volumeScale="2.5" pitchScale="0.7" />
            <sound template="clackVar4"          startTime="1.3"   direction="1"  volumeScale="3"   pitchScale="0.7" />
            <sound template="clickLong"          startTime="2"     endTime="6.9"  direction="1.3"     volumeScale="3.5" pitchScale="0.6" />
            <sound template="clackVar3"          startTime="8"                    volumeScale="2"   pitchScale="0.8" />
            <sound template="clackVar6"          startTime="8"                    volumeScale="1.5" pitchScale="0.6" />
            <sound template="foldStartMed02"     startTime="8"     direction="1"  volumeScale="3.5" pitchScale="0.6" />
            <sound template="sheetImp02"         startTime="9.1"   direction="1"  volumeScale="3"   pitchScale="0.8" />
            <sound template="clackVar3"          startTime="9.1"   direction="1"  volumeScale="3"   pitchScale="0.9" />
            <sound template="clackVar4"          startTime="15"    direction="1"  volumeScale="2"   pitchScale="0.6" />
            <sound template="clackVar6"          startTime="15"    direction="1"  volumeScale="1.6" pitchScale="0.6" />
            <sound template="sheetImp02"         startTime="15.1"  direction="1"  volumeScale="2.7" pitchScale="0.7" />
            <sound template="clackVar3"          startTime="15.2"  direction="1"  volumeScale="1.7" pitchScale="0.9" />
            <sound template="clackVar4"          startTime="15.7"  direction="1"  volumeScale="2"   pitchScale="0.7" />
            <sound template="clackVar3"          startTime="15.7"  direction="1"  volumeScale="2.6" pitchScale="0.5" />
            <sound template="clackVar1"          startTime="1.2"   direction="1"  volumeScale="2"   pitchScale="0.9" />
            <sound template="clackVar6"          startTime="9.1"   direction="-1" volumeScale="2.6"   pitchScale="0.9" />
            <sound template="clackVar5"          startTime="8"     direction="-1" volumeScale="2.6"   pitchScale="0.9" />
        </animation>

        <animation name="moveSupport">
            <part node="supportCol"    			startTime="0" endTime="0.5" startTrans="0 0 0" endTrans="0 -0.33 0"/>
            <part node="supportArm01"  			startTime="0" endTime="0.5" startRot="0 0 0" endRot="-40 0 0"/>
            <part node="supportArm02"  			startTime="0" endTime="0.5" startRot="0 0 0" endRot="40 0 0"/>

            <sound template="hydraulicOpen02" 	startTime="0.01" endTime="0.49" volumeScale="1.2" pitchScale="1.5" linkNode="attacherJointK80"/>
            <sound template="clackVar4"       	startTime="0.01" direction="-1" volumeScale="1.5" pitchScale="1"   linkNode="attacherJointK80"/>
            <sound template="vibratingImp"    	startTime="0.01" direction="-1" volumeScale="1"   pitchScale="1"   linkNode="attacherJointK80"/>
            <sound template="hydraulicOpen02" 	startTime="0.01" endTime="0.49" volumeScale="1.2" pitchScale="1.5" linkNode="attacherJoint3Point"/>
            <sound template="clackVar4"       	startTime="0.01" direction="-1" volumeScale="1.5" pitchScale="1"   linkNode="attacherJoint3Point"/>
            <sound template="vibratingImp"    	startTime="0.01" direction="-1" volumeScale="1"   pitchScale="1"   linkNode="attacherJoint3Point"/>			
        </animation>
		
        <animationConfigurations>
            <animationConfiguration/>
            <animationConfiguration>		
				<animation name="lock3Point">
					<part componentJointIndex="3" 		startTime="0" endTime="0.1" startRotLimit="0 70 0" endRotLimit="0 0 0"/>
				</animation>
            </animationConfiguration>
        </animationConfigurations>		
    </animations>

    <cylindered>
        <movingTools>
            <movingTool node="leftArmBackArmPhy" playSound="false" wheelIndices="5 6"/>
            <movingTool node="rightArmBackArmPhy" playSound="false" wheelIndices="7 8"/>
            <movingTool node="supportArm01" playSound="true">
                <dependentPart node="supportArm01Hydraulic" />
            </movingTool>
            <movingTool node="axis" playSound="true" wheelIndices="1 2">
                <dependentPart node="axisHydraulic" />
            </movingTool>
            <movingTool node="backArm" playSound="true">
                <dependentPart node="backArmHydraulic" />
                <componentJoint index="1"/>
                <componentJoint index="2"/>
            </movingTool>
            <movingTool node="leftArmJoint" playSound="true" >
                <componentJoint index="1"/>
            </movingTool>
            <movingTool node="rightArmJoint" playSound="true" >
                <componentJoint index="2"/>
            </movingTool>
            <movingTool node="lockArmRight" playSound="true">
                <dependentPart node="lockArmHydraulic" />
            </movingTool>
            <movingTool node="leftArmBackArm" playSound="true">
                <dependentPart node="leftArmBackArmHydraulic" />
            </movingTool>
            <movingTool node="rightArmBackArm" playSound="true">
                <dependentPart node="rightArmBackArmHydraulic" />
            </movingTool>

            <movingTool node="leftArmFrontWheelArm" playSound="true">
                <dependentPart node="leftArmFrontWheelArmHydraulic" />
            </movingTool>
            <movingTool node="rightArmFrontWheelArm" playSound="true">
                <dependentPart node="rightArmFrontWheelArmHydraulic" />
            </movingTool>

            <movingTool node="leftArmFrontWheelArmPhy" wheelIndices="3">
                <dependentPart node="leftArmFrontWheelArmHydraulic" />
            </movingTool>
            <movingTool node="rightArmFrontWheelArmPhy" wheelIndices="4">
                <dependentPart node="rightArmFrontWheelArmHydraulic" />
            </movingTool>
        </movingTools>

        <movingParts>
            <movingPart node="supportArm01Hydraulic" referencePoint="supportArm01HydraulicRef" referenceFrame="supportArm01HydraulicRef">
                <translatingPart node="supportArm01HydraulicPunch" />
            </movingPart>
            <movingPart node="axisHydraulic" referencePoint="axisHydraulicRef" referenceFrame="axisHydraulicRef">
                <translatingPart node="axisHydraulicPunch" />
            </movingPart>
            <movingPart node="backArmHydraulic" referencePoint="backArmHydraulicRef" referenceFrame="backArmHydraulicRef">
                <translatingPart node="backArmHydraulicPunch" />
            </movingPart>
            <movingPart node="leftArmHydraulic" referencePoint="leftArmHydraulicRef" referenceFrame="leftArmHydraulicRef" isActiveDirty="true" maxUpdateDistance="50">
                <translatingPart node="leftArmHydraulicPunch" />
            </movingPart>
            <movingPart node="rightArmHydraulic" referencePoint="rightArmHydraulicRef" referenceFrame="rightArmHydraulicRef" isActiveDirty="true" maxUpdateDistance="50">
                <translatingPart node="rightArmHydraulicPunch" />
            </movingPart>
            <movingPart node="leftArmRot" referencePoint="leftArmRotRef" referenceFrame="leftArmRotRef" isActiveDirty="true" maxUpdateDistance="300"/>
            <movingPart node="rightArmRot" referencePoint="rightArmRotRef" referenceFrame="rightArmRotRef" isActiveDirty="true" maxUpdateDistance="300"/>
            <movingPart node="lockArmHydraulic" referencePoint="lockArmHydraulicRef" referenceFrame="lockArmHydraulicRef">
                <translatingPart node="lockArmHydraulicPunch" />
                <dependentPart node="lockArmLeftSpring" />
                <dependentPart node="lockArmRightSpring" />
            </movingPart>
            <movingPart node="lockArmLeftSpring" referencePoint="lockArmLeftSpringRef" referenceFrame="lockArmLeftSpringRef" scaleZ="true"/>
            <movingPart node="lockArmRightSpring" referencePoint="lockArmRightSpringRef" referenceFrame="lockArmRightSpringRef" scaleZ="true"/>
            <movingPart node="leftArmBackArmHydraulic" referencePoint="leftArmBackArmHydraulicRef" referenceFrame="leftArmBackArmHydraulicRef">
                <translatingPart node="leftArmBackArmHydraulicPunch" />
            </movingPart>
            <movingPart node="rightArmBackArmHydraulic" referencePoint="rightArmBackArmHydraulicRef" referenceFrame="rightArmBackArmHydraulicRef">
                <translatingPart node="rightArmBackArmHydraulicPunch" />
            </movingPart>

            <movingPart node="leftArmFrontWheelArmHydraulic" referencePoint="leftArmFrontWheelArmHydraulicRef" referenceFrame="leftArmFrontWheelArmHydraulicRef">
                <translatingPart node="leftArmFrontWheelArmHydraulicPunch" />
            </movingPart>
            <movingPart node="rightArmFrontWheelArmHydraulic" referencePoint="rightArmFrontWheelArmHydraulicRef" referenceFrame="rightArmFrontWheelArmHydraulicRef">
                <translatingPart node="rightArmFrontWheelArmHydraulicPunch" />
            </movingPart>
			
			<!-- 3PointAttacher -->
			<movingPart node="attacherYRot" 	referencePoint="attacherYRotRef" referenceFrame="attacherYRotRefFrame" 	isActiveDirty="true" maxUpdateDistance="300" limitedAxis="2"/>
        </movingParts>
    </cylindered>

    <cultivator useDeepMode="false">
        <sounds>
            <work template="defaultCultivatorWork" linkNode="0>"/>
        </sounds>
    </cultivator>

    <ai>
        <aiConfigurations>
            <aiConfiguration node="aiConfigK80">	
				<needsLowering value="true"/>
				<collisionTrigger node="aiCollisionNode" width="11.0" height="2"/>
				<areaMarkers leftNode="aiMarkerLeft" rightNode="aiMarkerRight" backNode="aiMarkerBack"/>
				<toolReverserDirectionNode node="aiMarkerBack"/>
				<turningRadiusLimitation rotationJointNode="attacherJointK80" wheelIndices="5 7"/>
				<allowTurnBackward value="false"/>
            </aiConfiguration>
            <aiConfiguration node="aiConfig3Point">	
				<needsLowering value="true"/>
				<collisionTrigger node="aiCollisionNode" width="11.0" height="2"/>
				<areaMarkers leftNode="aiMarkerLeft" rightNode="aiMarkerRight" backNode="aiMarkerBack"/>
				<toolReverserDirectionNode node="aiMarkerBack"/>
				<turningRadiusLimitation rotationJointNode="3PointJoint" wheelIndices="5 7"/>
				<allowTurnBackward value="false"/>
            </aiConfiguration>
        </aiConfigurations>

		<agentAttachment jointNode="attacherJointK80" 		rotCenterWheelIndices="1 2" 	width="3.03" 	height="4.05" 	length="5.9" lengthOffset="1.5"/>
		<agentAttachment jointNode="3PointJoint" 	rotCenterWheelIndices="1 2" 	width="3.03" 	height="4.05" 	length="5.9" lengthOffset="1.5"/>				
    </ai>

    <foliageBending>
        <bendingNode wheelIndices="1 2" minZ="-2.25" maxZ="2.3" yOffset="0.55"/>
        <bendingNode minX="-0.3" maxX="0.3" minZ="2.3" maxZ="5" yOffset="0.65"/>
        <bendingNode minX="-0.58" maxX="4.85"  minZ="-2.4" maxZ="0.75" yOffset="-0.45" node="leftArm"/>
        <bendingNode minX="-4.75" maxX="0.58" minZ="-2.4" maxZ="0.75" yOffset="-0.45" node="rightArm"/>
    </foliageBending>


    <designColorConfigurations	 title="$l10n_configuration_chassiColor"	useDefaultColors="true">
        <designColorConfiguration 		materialTemplateName="POETTINGER_RED1"/>
		<material 	materialSlotName="baseColor_mat"/>
    </designColorConfigurations>
	
    <designColor2Configurations	 title="$l10n_configuration_hydraulicColor"	useDefaultColors="true">
        <designColor2Configuration 		materialTemplateName="POETTINGER_WHITE1"/>	
        <material 	materialSlotName="designColor_mat1"/>
    </designColor2Configurations>

    <designColor3Configurations	 title="$l10n_configuration_rollerColor"	useDefaultColors="true">
        <designColor3Configuration 		materialTemplateName="POETTINGER_YELLOW"/>	
        <material 	materialSlotName="designColor_mat2"/>
    </designColor3Configurations>
	
    <rimColorConfigurations			useDefaultColors="true">
        <rimColorConfiguration 			materialTemplateName="RIM_DEFAULT" 	name="$l10n_ui_colorSilver"/>
    </rimColorConfigurations>


    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="6" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="terradisc10001T_main_component1" node="0>" />
        <i3dMapping id="terradisc10001T_vis" node="0>0" />
        <i3dMapping id="attacherJointK80" node="0>0|0|0" />
        <i3dMapping id="supportCol" node="0>0|0|1" />
        <i3dMapping id="hydraulicIn01_detached" node="0>0|0|2|0" />
        <i3dMapping id="hydraulicIn01_detachedAdapter" node="0>0|0|2|0|0" />
        <i3dMapping id="hydraulicOut01_detached" node="0>0|0|2|1" />
        <i3dMapping id="hydraulicOut01_detachedAdapter" node="0>0|0|2|1|0" />
        <i3dMapping id="hydraulicIn02_detached" node="0>0|0|2|2" />
        <i3dMapping id="hydraulicIn02_detachedAdapter" node="0>0|0|2|2|0" />
        <i3dMapping id="hydraulicOut02_detached" node="0>0|0|2|3" />
        <i3dMapping id="hydraulicOut02_detachedAdapter" node="0>0|0|2|3|0" />
        <i3dMapping id="hydraulicIn03_detached" node="0>0|0|2|4" />
        <i3dMapping id="hydraulicIn03_detachedAdapter" node="0>0|0|2|4|0" />
        <i3dMapping id="hydraulicOut03_detached" node="0>0|0|2|5" />
        <i3dMapping id="hydraulicOut03_detachedAdapter" node="0>0|0|2|5|0" />
        <i3dMapping id="airIn_detached" node="0>0|0|2|6" />
        <i3dMapping id="airIn_connector" node="0>0|0|2|6|0" />
        <i3dMapping id="airOut_detached" node="0>0|0|2|7" />
        <i3dMapping id="airOut_connector" node="0>0|0|2|7|0" />
        <i3dMapping id="electric_detached" node="0>0|0|2|8" />
        <i3dMapping id="electric_connector" node="0>0|0|2|8|0" />
        <i3dMapping id="hydraulicIn01" node="0>0|0|2|9" />
        <i3dMapping id="hydraulicOut01" node="0>0|0|2|10" />
        <i3dMapping id="hydraulicIn02" node="0>0|0|2|11" />
        <i3dMapping id="hydraulicOut02" node="0>0|0|2|12" />
        <i3dMapping id="hydraulicIn03" node="0>0|0|2|13" />
        <i3dMapping id="hydraulicOut03" node="0>0|0|2|14" />
        <i3dMapping id="airIn" node="0>0|0|2|15" />
        <i3dMapping id="airOut" node="0>0|0|2|16" />
        <i3dMapping id="electric" node="0>0|0|2|17" />
        <i3dMapping id="rearLight07_left" 		node="0>0|1|0|0" />
        <i3dMapping id="rearLight07_right" 		node="0>0|1|0|1" />
        <i3dMapping id="redTriangle_left" 		node="0>0|1|0|2" />
        <i3dMapping id="redTriangle_right" 		node="0>0|1|0|3" />
        <i3dMapping id="wheelChock_left" 		node="0>0|1|0|4" />
        <i3dMapping id="wheelChock_right" 		node="0>0|1|0|5" />
        <i3dMapping id="chockSupport_left" 		node="0>0|1|0|6" />
        <i3dMapping id="chockSupport_right" 	node="0>0|1|0|7" />
        <i3dMapping id="yellowRound_left01" 	node="0>0|1|0|8" />
        <i3dMapping id="yellowRound_left02" 	node="0>0|1|0|9" />
        <i3dMapping id="yellowRound_left03" 	node="0>0|1|0|10" />
        <i3dMapping id="yellowRound_right01" 	node="0>0|1|0|11" />
        <i3dMapping id="yellowRound_right02" 	node="0>0|1|0|12" />
        <i3dMapping id="yellowRound_right03" 	node="0>0|1|0|13" />
        <i3dMapping id="lightsGlass_static" node="0>0|1|1|0" />
        <i3dMapping id="lights_static" node="0>0|1|1|1" />
        <i3dMapping id="backLightsHigh1" node="0>0|1|2|0" />
        <i3dMapping id="turnLightLeftBack" node="0>0|1|3|0" />
        <i3dMapping id="turnLightRightBack" node="0>0|1|3|1" />
        <i3dMapping id="axis" node="0>0|2|0" />
        <i3dMapping id="wheels" node="0>0|2|0|0" />
        <i3dMapping id="wheelLeft" node="0>0|2|0|0|0" />
        <i3dMapping id="wheelRight" node="0>0|2|0|0|1" />
        <i3dMapping id="axisHydraulic" node="0>0|2|0|1" />
        <i3dMapping id="axisHydraulicPunch" node="0>0|2|0|1|0" />
        <i3dMapping id="backArm" node="0>0|2|1" />
        <i3dMapping id="leftArmRot" node="0>0|2|1|0" />
        <i3dMapping id="leftArm" node="0>0|2|1|0|0" />
        <i3dMapping id="leftArmHydraulicRef" node="0>0|2|1|0|0|0" />
        <i3dMapping id="discLeftArray" node="0>0|2|1|0|0|2" />
        <i3dMapping id="leftArmBackArm" node="0>0|2|1|0|0|3" />
        <i3dMapping id="roll01" node="0>0|2|1|0|0|3|0|0" />
        <i3dMapping id="roll02" node="0>0|2|1|0|0|3|0|1" />
        <i3dMapping id="roll03" node="0>0|2|1|0|0|3|0|2" />
        <i3dMapping id="roll04" node="0>0|2|1|0|0|3|0|3" />
        <i3dMapping id="leftArmBackArmHydraulic" node="0>0|2|1|0|0|3|1" />
        <i3dMapping id="leftArmBackArmHydraulicPunch" node="0>0|2|1|0|0|3|1|0" />
        <i3dMapping id="rollerEffect01LinkNode" node="0>0|2|1|0|0|3|3" />
        <i3dMapping id="leftArmFrontWheelArm" node="0>0|2|1|0|0|4|0" />
        <i3dMapping id="leftArmFrontWheelArmHydraulic" node="0>0|2|1|0|0|4|0|0" />
        <i3dMapping id="leftArmFrontWheelArmHydraulicPunch" node="0>0|2|1|0|0|4|0|0|0" />
        <i3dMapping id="wheelVis01" node="0>0|2|1|0|0|4|0|1" />
        <i3dMapping id="wheelVis02" node="0>0|2|1|0|0|4|0|2" />
        <i3dMapping id="leftArmBackArmHydraulicRef" node="0>0|2|1|0|0|5" />
        <i3dMapping id="leftArmFrontWheelArmHydraulicRef" node="0>0|2|1|0|0|6" />
        <i3dMapping id="discEffect01LinkNode" node="0>0|2|1|0|0|7" />
        <i3dMapping id="discEffect02LinkNode" node="0>0|2|1|0|0|8" />
        <i3dMapping id="leftArmHydraulic" node="0>0|2|1|1" />
        <i3dMapping id="leftArmHydraulicPunch" node="0>0|2|1|1|0" />
        <i3dMapping id="rightArmRot" node="0>0|2|1|2" />
        <i3dMapping id="rightArm" node="0>0|2|1|2|0" />
        <i3dMapping id="rightArmHydraulicRef" node="0>0|2|1|2|0|1" />
        <i3dMapping id="discRightArray" node="0>0|2|1|2|0|2" />
        <i3dMapping id="rightArmBackArm" node="0>0|2|1|2|0|3" />
        <i3dMapping id="roll05" node="0>0|2|1|2|0|3|0|0" />
        <i3dMapping id="roll06" node="0>0|2|1|2|0|3|0|1" />
        <i3dMapping id="roll07" node="0>0|2|1|2|0|3|0|2" />
        <i3dMapping id="roll08" node="0>0|2|1|2|0|3|0|3" />
        <i3dMapping id="rightArmBackArmHydraulic" node="0>0|2|1|2|0|3|1" />
        <i3dMapping id="rightArmBackArmHydraulicPunch" node="0>0|2|1|2|0|3|1|0" />
        <i3dMapping id="rollerEffect02LinkNode" node="0>0|2|1|2|0|3|3" />
        <i3dMapping id="rightArmFrontWheelArm" node="0>0|2|1|2|0|4|0" />
        <i3dMapping id="rightArmFrontWheelArmHydraulic" node="0>0|2|1|2|0|4|0|0" />
        <i3dMapping id="rightArmFrontWheelArmHydraulicPunch" node="0>0|2|1|2|0|4|0|0|0" />
        <i3dMapping id="wheelVis04" node="0>0|2|1|2|0|4|0|1" />
        <i3dMapping id="wheelVis03" node="0>0|2|1|2|0|4|0|2" />
        <i3dMapping id="rightArmBackArmHydraulicRef" node="0>0|2|1|2|0|5" />
        <i3dMapping id="rightArmFrontWheelArmHydraulicRef" node="0>0|2|1|2|0|6" />
        <i3dMapping id="discEffect03LinkNode" node="0>0|2|1|2|0|7" />
        <i3dMapping id="discEffect04LinkNode" node="0>0|2|1|2|0|8" />
        <i3dMapping id="rightArmHydraulic" node="0>0|2|1|3" />
        <i3dMapping id="rightArmHydraulicPunch" node="0>0|2|1|3|0" />
        <i3dMapping id="leftArmJoint" node="0>0|2|1|5" />
        <i3dMapping id="rightArmJoint" node="0>0|2|1|6" />
        <i3dMapping id="backArmHydraulicRef" node="0>0|2|1|7" />
        <i3dMapping id="groundReferenceNode" node="0>0|4|3" />
        <i3dMapping id="depthNode" node="0>0|4|4" />
        <i3dMapping id="backArmHydraulic" node="0>0|2|2" />
        <i3dMapping id="backArmHydraulicPunch" node="0>0|2|2|0" />
        <i3dMapping id="supportArm01" node="0>0|2|3" />
        <i3dMapping id="supportArm02" node="0>0|2|3|0" />
        <i3dMapping id="supportArm01HydraulicRef" node="0>0|2|3|1" />
        <i3dMapping id="supportArm01Hydraulic" node="0>0|2|4" />
        <i3dMapping id="supportArm01HydraulicPunch" node="0>0|2|4|0" />
        <i3dMapping id="lockArmLeft" node="0>0|2|5" />
        <i3dMapping id="lockArmHydraulicRef" node="0>0|2|5|0" />
        <i3dMapping id="lockArmLeftSpringRef" node="0>0|2|5|1" />
        <i3dMapping id="lockArmRight" node="0>0|2|6" />
        <i3dMapping id="lockArmHydraulic" node="0>0|2|6|0" />
        <i3dMapping id="lockArmHydraulicPunch" node="0>0|2|6|0|0" />
        <i3dMapping id="lockArmRightSpringRef" node="0>0|2|6|1" />
        <i3dMapping id="axisHydraulicRef" node="0>0|2|7" />
        <i3dMapping id="lockArmLeftSpring" node="0>0|2|8" />
        <i3dMapping id="lockArmRightSpring" node="0>0|2|9" />
        <i3dMapping id="licensePlateBack" node="0>0|3" />
        <i3dMapping id="workAreaStart" node="0>0|4|0" />
        <i3dMapping id="workAreaWidth" node="0>0|4|1" />
        <i3dMapping id="workAreaHeight" node="0>0|4|2" />
        <i3dMapping id="aiMarkerLeft" node="0>0|5|0" />
        <i3dMapping id="aiMarkerRight" node="0>0|5|1" />
        <i3dMapping id="aiMarkerBack" node="0>0|5|2" />
        <i3dMapping id="aiCollisionNode" node="0>0|5|3" />
        <i3dMapping id="smokeEmitter" node="0>0|6|0" />
        <i3dMapping id="k80_attacher" 			node="0>0|8|0" />
        <i3dMapping id="3point_attacher" 		node="0>0|8|1" />
        <i3dMapping id="3point_hitch" 			node="0>0|8|1|0" />
        <i3dMapping id="attacherYRotRefFrame" 	node="0>0|8|1|0|0" />
        <i3dMapping id="attacherYRot" 			node="0>0|8|1|0|0|0" />
        <i3dMapping id="attacherZRotRefFrame" 	node="0>0|8|1|0|0|0|0" />
        <i3dMapping id="attacherZRot" 			node="0>0|8|1|0|0|0|0|0" />
        <i3dMapping id="3PointJoint" 			node="0>0|8|1|1" />
        <i3dMapping id="terradisc10001T_leftArm_component2" node="1>" />
        <i3dMapping id="leftArmFrontWheelArmPhy" node="1>0" />
        <i3dMapping id="wheelLeftArmFront" node="1>0|0" />
        <i3dMapping id="leftArmRotRef" node="1>1" />
        <i3dMapping id="leftArmBackArmPhy" node="1>2" />
        <i3dMapping id="wheelLeftArmBackInner" node="1>2|0" />
        <i3dMapping id="wheelLeftArmBackOuter" node="1>2|1" />
        <i3dMapping id="terradisc10001T_rightArm_component3" node="2>" />
        <i3dMapping id="rightArmFrontWheelArmPhy" node="2>0" />
        <i3dMapping id="wheelRightArmFront" node="2>0|0" />
        <i3dMapping id="rightArmRotRef" node="2>1" />
        <i3dMapping id="rightArmBackArmPhy" node="2>2" />
        <i3dMapping id="wheelRightArmBackInner" node="2>2|0" />
        <i3dMapping id="wheelRightArmBackOuter" node="2>2|1" />
        <i3dMapping id="terradisc10001T_attacher_component4" 	node="3>" />
        <i3dMapping id="attacherJoint3Point" 					node="3>0" />
        <i3dMapping id="attacherYRotRef" 						node="3>1" />
        <i3dMapping id="attacherZRotRef" 						node="3>2" />
    </i3dMappings>
</vehicle>
