<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="sprayer" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="https://validation.gdn.giants-software.com/xml/fs25/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>GIGANT 13500</name>
        <functions>
            <function>$l10n_function_sprayer</function>
        </functions>
        <image>store_gigant.png</image>
        <price>165000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>AGRIO</brand>
        <category>sprayers</category>
        <shopTranslationOffset>0 -0.005 0</shopTranslationOffset>
        <shopRotationOffset>0.076 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>9357312</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>3179264</indexBufferMemoryUsage>
        <textureMemoryUsage>5767168</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_sprayer</typeDesc>
        <filename>gigant.i3d</filename>
        <size width="3.15" length="9.25" height="4.2" lengthOffset="0.1"/>
        <speedLimit value="12"/>
        <components maxMass="22500">
            <component centerOfMass="0 0.85 -0.6" solverIterationCount="10" mass="6044"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT"/>
        <sounds volumeFactor="1.3"/>
        <mapHotspot type="TOOL_TRAILED"/>
    </base>

    <wheels>
        <wheelConfigurations tireCategories="TRACTOR">
            <wheelConfiguration name="$l10n_configuration_valueWheelNarrow" price="0" saveId="NARROW" numDynamicConfigurations="1">
            <tireCombination brand="NOKIAN" names="-"/>
                <wheels isCareWheelConfiguration="true">
                    <wheel dimensions="520_85R38" isLeft="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.8" repr="wheelFrontLeft"                           forcePointRatio="0.4" initialCompression="15" suspTravel="0.12" spring="80" damper="55" yOffset="0.035"/>
                        <wheelChock parkingNode="wheelChock01_01"/>
                        <wheelChock parkingNode="wheelChock01_02" isInverted="true"/>
                    </wheel>
                    <wheel dimensions="520_85R38" isLeft="false" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.8" repr="wheelFrontRight"                          forcePointRatio="0.4" initialCompression="15" suspTravel="0.12" spring="80" damper="55" yOffset="0.035"/>
                    </wheel>
                    <wheel dimensions="520_85R38" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.8" repr="axisBackLeft"  driveNode="wheelBackLeft"  forcePointRatio="0.4" initialCompression="15" suspTravel="0.12" spring="80" damper="55" yOffset="0.035"/>
                        <steeringAxle scale="-0.7" rotMax="15" rotMin="-15"/>
                        <steering node="steeringBar" nodeMinTransX="0.07" nodeMaxTransX="-0.07"/>
                    </wheel>
                    <wheel dimensions="520_85R38" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.8" repr="axisBackRight" driveNode="wheelBackRight" forcePointRatio="0.4" initialCompression="15" suspTravel="0.12" spring="80" damper="55" yOffset="0.035"/>
                        <steeringAxle scale="-0.7" rotMax="15" rotMin="-15"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueWheelBroad" price="2000" saveId="BROAD" numDynamicConfigurations="1">
                <wheels baseConfig="NARROW" isCareWheelConfiguration="false">
                    <wheel dimensions="650_65R38">
                        <wheelChock/>
                        <wheelChock/>
                    </wheel>
                    <wheel dimensions="650_65R38"/>
                    <wheel dimensions="650_65R38"/>
                    <wheel dimensions="650_65R38"/>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>

        <hubMaterial materialTemplateName="AGRIO_BLUE"/>

        <hubs>
            <hub linkNode="wheelFrontLeft"  filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="true"  scale="0.28 0.335 0.335" offset="-0.008"/>
            <hub linkNode="wheelFrontRight" filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="false" scale="0.28 0.335 0.335" offset="-0.008"/>
            <hub linkNode="wheelBackLeft"   filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="true"  scale="0.28 0.335 0.335" offset="-0.008"/>
            <hub linkNode="wheelBackRight"  filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="false" scale="0.28 0.335 0.335" offset="-0.008"/>
        </hubs>
    </wheels>

    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" jointType="trailer" attacherHeight="1.015">
                <objectChange node="displayDecal_active" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="displayDecal_inactive" visibilityActive="false" visibilityInactive="true"/>
            </inputAttacherJoint>
        </inputAttacherJoints>
        <steeringAxleAngleScale startSpeed="0" endSpeed="90" backwards="false"/>
        <support animationName="moveSupport"/>
        <brakeForce force="1.5" maxForce="3.8" maxForceMass="20500"/>
    </attachable>

    <licensePlates>
        <licensePlate node="licensePlateNodeBack" position="BACK" preferedType="SQUARISH" placementArea="0.07 0.12 0.09 0.12"/>
    </licensePlates>

    <connectionHoses>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn01" adapterNode="hydraulicIn01_detached" length="1.2" diameter="0.028" straighteningFactor="0.5" >
           <objectChange node="hydraulicIn01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut01" adapterNode="hydraulicOut01_detached" length="1.2" diameter="0.028" straighteningFactor="0.5" >
            <objectChange node="hydraulicOut01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn02" adapterNode="hydraulicIn02_detached" length="1.2" diameter="0.028" straighteningFactor="0.5" >
           <objectChange node="hydraulicIn02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut02" adapterNode="hydraulicOut02_detached" length="1.2" diameter="0.028" straighteningFactor="0.5" >
            <objectChange node="hydraulicOut02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="electric" node="electric" adapterNode="electric_detached" length="1.2" diameter="0.008" straighteningFactor="0.5" >
            <objectChange node="electric_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="airDoubleRed" node="airIn" adapterNode="airIn_detached" length="1.0" diameter="0.015" straighteningFactor="0.5">
            <objectChange node="airIn_detached" visibilityActive="false" visibilityInactive="true" />
        </hose>
        <hose inputAttacherJointIndices="1" type="airDoubleYellow" node="airOut" adapterNode="airOut_detached" length="1.0" diameter="0.015" straighteningFactor="0.5">
            <objectChange node="airOut_detached" visibilityActive="false" visibilityInactive="true" />
        </hose>
    </connectionHoses>

    <powerConsumer ptoRpm="400" neededMinPtoPower="10" neededMaxPtoPower="10"/>

    <lights>
        <sharedLight linkNode="rearLight23Red" filename="$data/shared/assets/lights/lizard/rearLight23Red.xml"/>
        <sharedLight linkNode="rearLight23Red1" filename="$data/shared/assets/lights/lizard/rearLight23Red.xml"/>

        <realLights>
            <high>
                <light node="backLightsHigh" lightTypes="0" />
                <light node="licensePlateLightHigh" lightTypes="0" />
                <light node="workLightBackHigh01" lightTypes="1" />
                <light node="workLightBackHigh02" lightTypes="1" />
                <light node="workLightBackHigh03" lightTypes="1" />
                <light node="workLightBackHigh04" lightTypes="1" />
                <turnLightLeft node="turnLightLeftBack" />
                <turnLightRight node="turnLightRightBack" />
                <brakeLight node="backLightsHigh" />
            </high>
        </realLights>

        <staticLightCompounds>
            <staticLightCompound>
                <node node="backlight_static" intensity="5"/>
                <node node="backlight_staticGlass" intensity="1"/>
                <node node="backlightBoom_static" intensity="5"/>
                <node node="backlightBoom_staticGlass" intensity="1"/>
                <node node="boomLeftStatic" intensity="5"/>
                <node node="boomLeftStaticGlass" intensity="1"/>
                <node node="boomRightStatic" intensity="5"/>
                <node node="boomRightStaticGlass" intensity="1"/>
                <node node="worklightBoom_static" intensity="5"/>
                <node node="worklightBoom_staticGlass" intensity="1"/>
            </staticLightCompound>
        </staticLightCompounds>

        <beaconLights>
            <beaconLight node="beaconLight01" filename="$data/shared/assets/beaconLights/lizard/beaconLight01.xml" />
        </beaconLights>
    </lights>

    <workAreas>
        <workArea type="sprayer" functionName="processSprayerArea" disableBackwards="false" requiresGroundContact="false" >
            <area startNode="workAreaStart" widthNode="workAreaWidth" heightNode="workAreaHeight" />
            <onlyActiveWhenLowered value="false"/>
        </workArea>
    </workAreas>

    <sprayer fillUnitIndex="1">
        <usageScales workAreaIndex="1" scale="1"/>
        <effects>
            <effectNode effectNode="effectCenter" delay="0" materialType="sprayer"/>

            <effectNode effectNode="effect27_01" delay="0.4" materialType="sprayer"/>
            <effectNode effectNode="effect27_02" delay="0.3" materialType="sprayer"/>
            <effectNode effectNode="effect27_03" delay="0.2" materialType="sprayer"/>
            <effectNode effectNode="effect27_04" delay="0.1" materialType="sprayer"/>
            <effectNode effectNode="effect27_06" delay="0.1" materialType="sprayer"/>
            <effectNode effectNode="effect27_07" delay="0.2" materialType="sprayer"/>
            <effectNode effectNode="effect27_08" delay="0.3" materialType="sprayer"/>
            <effectNode effectNode="effect27_09" delay="0.4" materialType="sprayer"/>

            <effectNode effectNode="effect30_01" delay="0.4" materialType="sprayer"/>
            <effectNode effectNode="effect30_02" delay="0.3" materialType="sprayer"/>
            <effectNode effectNode="effect30_03" delay="0.2" materialType="sprayer"/>
            <effectNode effectNode="effect30_04" delay="0.1" materialType="sprayer"/>
            <effectNode effectNode="effect30_06" delay="0.1" materialType="sprayer"/>
            <effectNode effectNode="effect30_07" delay="0.2" materialType="sprayer"/>
            <effectNode effectNode="effect30_08" delay="0.3" materialType="sprayer"/>
            <effectNode effectNode="effect30_09" delay="0.4" materialType="sprayer"/>

            <effectNode effectNode="effect33_01" delay="0.4" materialType="sprayer"/>
            <effectNode effectNode="effect33_02" delay="0.3" materialType="sprayer"/>
            <effectNode effectNode="effect33_03" delay="0.2" materialType="sprayer"/>
            <effectNode effectNode="effect33_04" delay="0.1" materialType="sprayer"/>
            <effectNode effectNode="effect33_06" delay="0.1" materialType="sprayer"/>
            <effectNode effectNode="effect33_07" delay="0.2" materialType="sprayer"/>
            <effectNode effectNode="effect33_08" delay="0.3" materialType="sprayer"/>
            <effectNode effectNode="effect33_09" delay="0.4" materialType="sprayer"/>

            <effectNode effectNode="effect36_01" delay="0.4" materialType="sprayer"/>
            <effectNode effectNode="effect36_02" delay="0.3" materialType="sprayer"/>
            <effectNode effectNode="effect36_03" delay="0.2" materialType="sprayer"/>
            <effectNode effectNode="effect36_04" delay="0.1" materialType="sprayer"/>
            <effectNode effectNode="effect36_06" delay="0.1" materialType="sprayer"/>
            <effectNode effectNode="effect36_07" delay="0.2" materialType="sprayer"/>
            <effectNode effectNode="effect36_08" delay="0.3" materialType="sprayer"/>
            <effectNode effectNode="effect36_09" delay="0.4" materialType="sprayer"/>
        </effects>
        <sounds>
            <spray template="defaultSprayer" linkNodeOffset="-5 2 -3" volumeScale="0.5" pitchScale="1"/>
            <spray template="defaultSprayer" linkNodeOffset="5 2 -3"  volumeScale="0.5" pitchScale="0.9"/>
        </sounds>
    </sprayer>

    <variableWorkWidth>
        <variableWorkWidthConfigurations>
            <variableWorkWidthConfiguration name="27m" price="0" workingWidth="27" vehicleName="GIGANT 13527">
                <sections>
                    <section isLeft="true" maxWidthNode="section27_01">
                        <effect node="effect27_01" />
                    </section>
                    <section isLeft="true" maxWidthNode="section27_02">
                        <effect node="effect27_02" />
                    </section>
                    <section isLeft="true" maxWidthNode="section27_03">
                        <effect node="effect27_03" />
                    </section>
                    <section isLeft="true" maxWidthNode="section27_04">
                        <effect node="effect27_04" />
                    </section>
                    <section isCenter="true" />
                    <section isLeft="false" maxWidthNode="section27_06">
                        <effect node="effect27_06" />
                    </section>
                    <section isLeft="false" maxWidthNode="section27_07">
                        <effect node="effect27_07" />
                    </section>
                    <section isLeft="false" maxWidthNode="section27_08">
                        <effect node="effect27_08" />
                    </section>
                    <section isLeft="false" maxWidthNode="section27_09">
                        <effect node="effect27_09" />
                    </section>
                </sections>

                <sectionNodes>
                    <sectionNode node="workAreaStart"  isLeft="true"  minTransX="1"  maxTransX="13.5" />
                    <sectionNode node="workAreaWidth"  isLeft="false" minTransX="-1" maxTransX="-13.5" />
                    <sectionNode node="workAreaHeight" isLeft="true"  minTransX="1"  maxTransX="13.5" />
                    <sectionNode node="aiMarkerLeft" isLeft="true"  minTransX="1"  maxTransX="13.5" />
                    <sectionNode node="aiMarkerRight" isLeft="true"  minTransX="-1"  maxTransX="-13.5" />
                </sectionNodes>

                <objectChange node="booms27Left" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="booms27Right" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="booms27Hoses" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="effects_27" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="colPartLeftArm27" compoundChildActive="true" compoundChildInactive="false"/>
                <objectChange node="colPartRightArm27" compoundChildActive="true" compoundChildInactive="false"/>
                <objectChange node="boomRaycastLeftRoot" translationActive="13.5 0 0"/>
                <objectChange node="boomRaycastRightRoot" translationActive="-13.5 0 0"/>
                <objectChange node="decal_27" visibilityActive="true" visibilityInactive="false"/>
            </variableWorkWidthConfiguration>

            <variableWorkWidthConfiguration name="30m" price="6000" workingWidth="30" vehicleName="GIGANT 13530">
                <sections>
                    <section isLeft="true" maxWidthNode="section30_01">
                        <effect node="effect30_01" />
                    </section>
                    <section isLeft="true" maxWidthNode="section30_02">
                        <effect node="effect30_02" />
                    </section>
                    <section isLeft="true" maxWidthNode="section30_03">
                        <effect node="effect30_03" />
                    </section>
                    <section isLeft="true" maxWidthNode="section30_04">
                        <effect node="effect30_04" />
                    </section>
                    <section isCenter="true" />
                    <section isLeft="false" maxWidthNode="section30_06">
                        <effect node="effect30_06" />
                    </section>
                    <section isLeft="false" maxWidthNode="section30_07">
                        <effect node="effect30_07" />
                    </section>
                    <section isLeft="false" maxWidthNode="section30_08">
                        <effect node="effect30_08" />
                    </section>
                    <section isLeft="false" maxWidthNode="section30_09">
                        <effect node="effect30_09" />
                    </section>
                </sections>

                <sectionNodes>
                    <sectionNode node="workAreaStart"  isLeft="true"  minTransX="1"  maxTransX="15" />
                    <sectionNode node="workAreaWidth"  isLeft="false" minTransX="-1" maxTransX="-15" />
                    <sectionNode node="workAreaHeight" isLeft="true"  minTransX="1"  maxTransX="15" />
                    <sectionNode node="aiMarkerLeft" isLeft="true"  minTransX="1"  maxTransX="15" />
                    <sectionNode node="aiMarkerRight" isLeft="true"  minTransX="-1"  maxTransX="-15" />
                </sectionNodes>

                <objectChange node="booms30Left" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="booms30Right" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="booms30Hoses" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="effects_30" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="colPartLeftArm30" compoundChildActive="true" compoundChildInactive="false"/>
                <objectChange node="colPartRightArm30" compoundChildActive="true" compoundChildInactive="false"/>
                <objectChange node="boomRaycastLeftRoot" translationActive="15 0 0"/>
                <objectChange node="boomRaycastRightRoot" translationActive="-15 0 0"/>
                <objectChange node="decal_30" visibilityActive="true" visibilityInactive="false"/>
                <foliageBendingModifier index="6" maxX="6.2"/>
                <foliageBendingModifier index="7" minX="-6.2"/>
            </variableWorkWidthConfiguration>

            <variableWorkWidthConfiguration name="33m" price="12000" workingWidth="33" vehicleName="GIGANT 13533">
                <sections>
                    <section isLeft="true" maxWidthNode="section33_01">
                        <effect node="effect33_01" />
                    </section>
                    <section isLeft="true" maxWidthNode="section33_02">
                        <effect node="effect33_02" />
                    </section>
                    <section isLeft="true" maxWidthNode="section33_03">
                        <effect node="effect33_03" />
                    </section>
                    <section isLeft="true" maxWidthNode="section33_04">
                        <effect node="effect33_04" />
                    </section>
                    <section isCenter="true" />
                    <section isLeft="false" maxWidthNode="section33_06">
                        <effect node="effect33_06" />
                    </section>
                    <section isLeft="false" maxWidthNode="section33_07">
                        <effect node="effect33_07" />
                    </section>
                    <section isLeft="false" maxWidthNode="section33_08">
                        <effect node="effect33_08" />
                    </section>
                    <section isLeft="false" maxWidthNode="section33_09">
                        <effect node="effect33_09" />
                    </section>
                </sections>

                <sectionNodes>
                    <sectionNode node="workAreaStart"  isLeft="true"  minTransX="1"  maxTransX="16.5" />
                    <sectionNode node="workAreaWidth"  isLeft="false" minTransX="-1" maxTransX="-16.5" />
                    <sectionNode node="workAreaHeight" isLeft="true"  minTransX="1"  maxTransX="16.5" />
                    <sectionNode node="aiMarkerLeft" isLeft="true"  minTransX="1"  maxTransX="16.5" />
                    <sectionNode node="aiMarkerRight" isLeft="true"  minTransX="-1"  maxTransX="-16.5" />
                </sectionNodes>

                <objectChange node="booms33Left" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="booms33Right" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="booms33Hoses" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="effects_33" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="colPartLeftArm33" compoundChildActive="true" compoundChildInactive="false"/>
                <objectChange node="colPartRightArm33" compoundChildActive="true" compoundChildInactive="false"/>
                <objectChange node="boomRaycastLeftRoot" translationActive="16.5 0 0"/>
                <objectChange node="boomRaycastRightRoot" translationActive="-16.5 0 0"/>
                <objectChange node="decal_33" visibilityActive="true" visibilityInactive="false"/>
                <foliageBendingModifier index="6" maxX="7.7"/>
                <foliageBendingModifier index="7" minX="-7.7"/>
            </variableWorkWidthConfiguration>

            <variableWorkWidthConfiguration name="36m" price="18000" workingWidth="36" vehicleName="GIGANT 13536">
                <sections>
                    <section isLeft="true" maxWidthNode="section36_01">
                        <effect node="effect36_01" />
                    </section>
                    <section isLeft="true" maxWidthNode="section36_02">
                        <effect node="effect36_02" />
                    </section>
                    <section isLeft="true" maxWidthNode="section36_03">
                        <effect node="effect36_03" />
                    </section>
                    <section isLeft="true" maxWidthNode="section36_04">
                        <effect node="effect36_04" />
                    </section>
                    <section isCenter="true" />
                    <section isLeft="false" maxWidthNode="section36_06">
                        <effect node="effect36_06" />
                    </section>
                    <section isLeft="false" maxWidthNode="section36_07">
                        <effect node="effect36_07" />
                    </section>
                    <section isLeft="false" maxWidthNode="section36_08">
                        <effect node="effect36_08" />
                    </section>
                    <section isLeft="false" maxWidthNode="section36_09">
                        <effect node="effect36_09" />
                    </section>
                </sections>

                <sectionNodes>
                    <sectionNode node="workAreaStart"  isLeft="true"  minTransX="1"  maxTransX="18" />
                    <sectionNode node="workAreaWidth"  isLeft="false" minTransX="-1" maxTransX="-18" />
                    <sectionNode node="workAreaHeight" isLeft="true"  minTransX="1"  maxTransX="18" />
                    <sectionNode node="aiMarkerLeft" isLeft="true"  minTransX="1"  maxTransX="18" />
                    <sectionNode node="aiMarkerRight" isLeft="true"  minTransX="-1"  maxTransX="-18" />
                </sectionNodes>

                <objectChange node="booms36Left" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="booms36Right" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="booms36Hoses" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="effects_36" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="colPartLeftArm36" compoundChildActive="true" compoundChildInactive="false"/>
                <objectChange node="colPartRightArm36" compoundChildActive="true" compoundChildInactive="false"/>
                <objectChange node="boomRaycastLeftRoot" translationActive="18 0 0"/>
                <objectChange node="boomRaycastRightRoot" translationActive="-18 0 0"/>
                <objectChange node="decal_36" visibilityActive="true" visibilityInactive="false"/>
                <foliageBendingModifier index="6" maxX="9.2"/>
                <foliageBendingModifier index="7" minX="-9.2"/>
            </variableWorkWidthConfiguration>
        </variableWorkWidthConfigurations>
    </variableWorkWidth>

    <foldable>
        <foldingConfigurations>
            <foldingConfiguration>
                <foldingParts startMoveDirection="1" turnOnFoldMinLimit="0" turnOnFoldMaxLimit="0">
                    <foldingPart animationName="folding" speedScale="0.5"/>
                </foldingParts>
            </foldingConfiguration>
        </foldingConfigurations>
    </foldable>

    <animations>
        <animation name="moveSupport">
            <part node="supportArm"         startTime="0" endTime="0.5" startRot="5 0 0"  endRot="171.197 0 0" />
            <part node="supportArmHandle"   startTime="0.5" endTime="1.0" startRot="0 0 0"  endRot="720 0 0" />
            <part node="supportArmPart01"   startTime="0.5" endTime="1.0" startTrans="0 0 0" endTrans="0 0.33 0" />
            <part node="supportArmPart02"   startTime="0.5" endTime="1.0" startTrans="0 0 0" endTrans="0 0.33 0" />

            <part node="supportChain_attached" startTime="0.00" endTime="0.05" visibility="true" />
            <part node="supportChain_detached"   startTime="0.00" endTime="0.05" visibility="false" />
            <part node="supportChain_attached" startTime="0.05" endTime="0.10" visibility="false" />
            <part node="supportChain_detached"   startTime="0.05" endTime="0.10" visibility="true" />

            <sound template="hingeMedium" startTime="0.01" endTime="0.5"  volumeScale="1.2" pitchScale="1.3" linkNode="supportArmHandle"/>
            <sound template="slideOpen"   startTime="0.5"  endTime="0.99" volumeScale="2"   pitchScale="2"   linkNode="supportArmHandle"/>
            <sound template="clackVar6"   startTime="0.5"  direction="-1" volumeScale="1.5" pitchScale="1"   linkNode="supportArmHandle"/>
            <sound template="metalClose"  startTime="0.5"  direction="-1" volumeScale="1.0" pitchScale="2.5" linkNode="supportArmHandle"/>
            <sound template="metalClose"  startTime="0.01" direction="-1" volumeScale="2"   pitchScale="2"   linkNode="supportArmHandle"/>
        </animation>
        <animation name="folding" soundVolumeFactor="1.3">
            <part node="lightArm" startTime="0" endTime="0.5" startRot="-90 0 0" endRot="0 0 0"/>
            <part node="leftArm01LockArm" startTime="0" endTime="0.5" startRot="0 0 0" endRot="0 0 18"/>
            <part node="rightArm01LockArm" startTime="0" endTime="0.5" startRot="0 0 0" endRot="0 0 -18"/>
            <part node="booms27LeftFoldingPart" startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 90"/>
            <part node="booms27RightFoldingPart" startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 -90"/>
            <part node="boom" startTime="0" endTime="3.5" startTrans="0 -1.0 0" endTrans="0 0.2 0"/>
            <part node="foldingWheel" startTime="0" endTime="5" startRot="0 0 0" endRot="0 0 -140" tangentType="spline"/>
            <part node="foldingBar" startTime="0" endTime="5" startTrans="0 0.314 0" endTrans="0 0 0" tangentType="spline"/>
            <part node="leftArm01" startTime="0" endTime="5" startRot="0 0 0" endRot="0 -90.4 0" tangentType="spline"/>
            <part node="rightArm01" startTime="0" endTime="5" startRot="0 0 0" endRot="0 90.4 0" tangentType="spline"/>
            <part node="leftArm02" startTime="0" endTime="5" startRot="0 0 0" endRot="0 179.9 0" tangentType="spline"/>
            <part node="leftArmHoseConnection" startTime="0" endTime="5" startRot="0 0 0" endRot="0 -179.9 0" tangentType="spline"/>
            <part node="rightArm02" startTime="0" endTime="5" startRot="0 0 0" endRot="0 -179.9 0" tangentType="spline"/>
            <part node="rightArmHoseConnection" startTime="0" endTime="5" startRot="0 0 0" endRot="0 179.9 0" tangentType="spline"/>
            <part node="boomsChainLeft" startTime="0" endTime="5" shaderParameter="controlPointAndLength" shaderStartValues="-0.014 -0.209 1.724 0" shaderEndValues="-0.8 -0.195 1.724 0" tangentType="spline"/>
            <part node="boomsChainRight" startTime="0" endTime="5" shaderParameter="controlPointAndLength" shaderStartValues="-0.014 -0.209 1.724 0" shaderEndValues="-0.8 -0.195 1.724 0" tangentType="spline"/>
            <part node="boom" startTime="3.5" endTime="5" startTrans="0 0.2 0" endTrans="0 0.115 0"/>
            <part node="leftArm01Support" startTime="4.5" endTime="4.8" startRot="0 0 -20" endRot="0 0 -7" tangentType="spline"/>
            <part node="rightArm01Support" startTime="4.5" endTime="4.8" startRot="0 0 20" endRot="0 0 7" tangentType="spline"/>

            <sound template="hydraulicOpen02" startTime="0.01" endTime="4.99" volumeScale="1" pitchScale="1.6" fadeIn="0.1" fadeOut="0.1" />
            <sound template="sheetImp02"      startTime="4.99" direction="1"  volumeScale="2"   pitchScale="1.8" />
            <sound template="clackVar6"       startTime="4.99" direction="1"  volumeScale="2"   pitchScale="0.8" />
            <sound template="metalImpLow"     startTime="4.99" direction="1"  volumeScale="0.3" pitchScale="1.5" />
            <sound template="clackVar4"       startTime="4.99" direction="1"  volumeScale="1.7" pitchScale="0.7" />
            <sound template="clackVar6"       startTime="0.01" direction="-1" volumeScale="2"   pitchScale="0.7" />
            <sound template="sheetImp02"      startTime="0.01" direction="-1" volumeScale="2"   pitchScale="2" />
            <sound template="metalImpLow"     startTime="0.01" direction="-1" volumeScale="0.3" pitchScale="2" />
            <sound template="hingeMedium"     startTime="0.01" direction="1"  volumeScale="1.3" pitchScale="1.2"/>
            <sound template="hingeMedium"     startTime="0.5"  direction="-1" volumeScale="1.3" pitchScale="1.2"/>
            <sound template="clackVar6"       startTime="0.5"  direction="1" volumeScale="1.7" pitchScale="1"/>
            <sound template="sheetImp02"      startTime="0.5"  direction="1" volumeScale="1.7" pitchScale="1.5"/>
        </animation>
        <animation name="cableTrayAnimation">
            <part node="cableTray" startTime="0" endTime="1" shaderParameter="controlPointAndLength" shaderStartValues="-1.88 -0.230 4.88 0" shaderEndValues="-3.2 -0.230 4.68 0"/>
            <part node="cableChain01" startTime="0" endTime="1" shaderParameter="offsetUV" shaderStartValues="0 0 0 0" shaderEndValues="0 0.6 0 0"/>
            <part node="cableChain02" startTime="0" endTime="1" shaderParameter="offsetUV" shaderStartValues="0 0 0 0" shaderEndValues="0 0.6 0 0"/>
            <part node="cableChain03" startTime="0" endTime="1" shaderParameter="offsetUV" shaderStartValues="0 0 0 0" shaderEndValues="0 0.6 0 0"/>
            <part node="cableChain04" startTime="0" endTime="1" shaderParameter="offsetUV" shaderStartValues="0 0 0 0" shaderEndValues="0 -0.6 0 0"/>
            <part node="cableChain05" startTime="0" endTime="1" shaderParameter="offsetUV" shaderStartValues="0 0 0 0" shaderEndValues="0 0.6 0 0"/>
            <part node="cableChain06" startTime="0" endTime="1" shaderParameter="offsetUV" shaderStartValues="0 0 0 0" shaderEndValues="0 0.6 0 0"/>
            <part node="cableChain07" startTime="0" endTime="1" shaderParameter="offsetUV" shaderStartValues="0 0 0 0" shaderEndValues="0 0.6 0 0"/>
            <part node="roll01" startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 -500"/>
            <part node="roll02" startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 -500"/>
            <part node="roll03" startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 -500"/>
            <part node="mainHydraulicPunch" startTime="0" endTime="1" startTrans="0 0.4 0" endTrans="0 0 0"/>

            <sound template="hydraulicClose02" startTime="0.01" endTime="0.99" volumeScale="2.7" pitchScale="1.3" fadeIn="0.1" fadeOut="0.1"/>
            <sound template="vibratingImp"     startTime="0.01" direction="-1" volumeScale="1.1" pitchScale="0.8" />
            <sound template="vibratingImp"     startTime="0.99" direction="1" volumeScale="1.1" pitchScale="0.8" />
        </animation>
        <animation name="turnOnAnimation">
            <part node="needle01" startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 -200"/>
            <part node="needle02" startTime="0" endTime="0.7" startRot="0 0 0" endRot="0 0 -170"/>
        </animation>
    </animations>

    <cylindered>
        <movingTools>
            <movingTool node="boom" playSound="true" foldMinLimit="0" foldMaxLimit="0">
                <controls axis="AXIS_SPRAYER_ARM" invertAxis="false" mouseSpeedFactor="0.3" iconName="SPRAYER_ARM_TRANSLATE_Y" />
                <translation translationAxis="2" transSpeed="0.5" transAcceleration="50" transMax="0.2" transMin="-1.322"/>
                <dependentAnimation name="cableTrayAnimation" translationAxis="2" minValue="-1.322" maxValue="0.2"/>
            </movingTool>
            <movingTool node="foldingWheel" playSound="true">
                <dependentPart node="foldingArmLeft" />
                <dependentPart node="foldingArmRight" />
            </movingTool>
            <movingTool node="leftArm01" playSound="true">
                <dependentPart node="cableHolderLeft01" />
                <dependentPart node="cableHolderLeft02" />
            </movingTool>
            <movingTool node="rightArm01" playSound="true">
                <dependentPart node="cableHolderRight01" />
                <dependentPart node="cableHolderRight02" />
            </movingTool>
            <movingTool node="boomRaycastLeftAdjust">
                <dependentPart node="boomAlignCenterArmReference" />
            </movingTool>
            <movingTool node="boomRaycastRightAdjust">
                <dependentPart node="boomAlignCenterArmReference" />
            </movingTool>
            <movingTool node="leftArm01LockArm" playSound="true">
                <dependentPart node="leftArm01LockArmHydraulic" />
            </movingTool>
            <movingTool node="rightArm01LockArm" playSound="true">
                <dependentPart node="rightArm01LockArmHydraulic" />
            </movingTool>
            <movingTool node="booms27LeftFoldingPart" playSound="true">
                <dependentPart node="booms27LeftFoldingPartHydraulic" />
            </movingTool>
            <movingTool node="booms27RightFoldingPart" playSound="true">
                <dependentPart node="booms27RightFoldingPartHydraulic" />
            </movingTool>
            <movingTool node="tankArm01" playSound="true">
                <dependentPart node="tank" />
            </movingTool>
            <movingTool node="mainHydraulicPunch" playSound="true">
                <dependentPart node="cableChain03" />
                <dependentPart node="cableChain04" />
                <dependentPart node="cableChain05" />
                <dependentPart node="cableChain06" />
                <dependentPart node="cableChain07" />
            </movingTool>
        </movingTools>

        <movingParts>
            <movingPart node="steeringBarLeft" referencePoint="steeringBarLeftRef" referenceFrame="steeringBarLeftRef" isActiveDirty="true" maxUpdateDistance="50" scaleZ="true"/>
            <movingPart node="steeringBarRight" referencePoint="steeringBarRightRef" referenceFrame="steeringBarRightRef" isActiveDirty="true" maxUpdateDistance="50" scaleZ="true"/>
            <movingPart node="boomAlignCenterArmReference" referencePoint="boomRaycastRightAdjust" referenceFrame="boomAlignCenterArmReferenceRefFrame">
                <dependentPart node="backArmAlignment" />
                <dependentPart node="sprayerRotArmLeft" />
            </movingPart>
            <movingPart node="backArmAlignment" referenceFrame="boomAlignCenterArmReference" limitedAxis="1" minRot="-15" maxRot="15">
                <dependentPart node="backArmAlignmentHydraulic" />
            </movingPart>
            <movingPart node="backArmAlignmentHydraulic" referenceFrame="backArmAlignmentHydraulicRefFrame" doLineAlignment="true" do3DLineAlignment="true" doDirectionAlignment="false">
                <orientationLine partLength="0.575" referenceTransNode="backArmAlignmentHydraulicRefNode">
                    <lineNode node="backArmAlignmentHydraulicRefStart"/>
                    <lineNode node="backArmAlignmentHydraulicRefEnd"/>
                </orientationLine>
            </movingPart>
            <movingPart node="sprayerRotArmLeft" doDirectionAlignment="false" doRotationAlignment="true" rotMultiplier="-1" referenceFrame="sprayer" limitedAxis="1" >
                <dependentPart node="sprayer" />
                <dependentPart node="sprayerArmLeftPart01" />
                <dependentPart node="sprayerArmRightPart01" />
                <dependentPart node="sprayerArmLeft02" />
                <dependentPart node="sprayerArmRight02" />
                <dependentPart node="sprayerDamperLeft" />
                <dependentPart node="sprayerDamperRight" />
            </movingPart>
            <movingPart node="sprayer" localReferencePoint="sprayerRotArmRight" referencePoint="sprayerRotArmRightRef" referenceFrame="sprayerRefFrame">
                <dependentPart node="sprayerRotArmRight" />
            </movingPart>
            <movingPart node="sprayerRotArmRight" referencePoint="sprayerRotArmRightRef" referenceFrame="sprayerRotArmRightRef"/>
            <movingPart node="sprayerArmLeftPart01" localReferencePoint="sprayerArmLeftPart02" referencePoint="sprayerArmLeftPart02Ref" referenceFrame="sprayerArmLeftPart01RefFrame" limitedAxis="1">
                <dependentPart node="sprayerArmLeftPart02" />
                <dependentPart node="sprayerArmLeftPart01Damper" />
            </movingPart>
            <movingPart node="sprayerArmLeftPart02" referencePoint="sprayerArmLeftPart02Ref" referenceFrame="sprayerArmLeftPart02RefFrame"/>
            <movingPart node="sprayerArmLeftPart01Damper" referencePoint="sprayerArmLeftPart01DamperRef" referenceFrame="sprayerArmLeftPart01DamperRef">
                <translatingPart node="sprayerArmLeftPart01DamperPunch" />
            </movingPart>
            <movingPart node="sprayerArmRightPart01" localReferencePoint="sprayerArmRightPart02" referencePoint="sprayerArmRightPart02Ref" referenceFrame="sprayerArmRightPart01RefFrame" limitedAxis="1">
                <dependentPart node="sprayerArmRightPart02" />
                <dependentPart node="sprayerArmRightPart01Damper" />
            </movingPart>
            <movingPart node="sprayerArmRightPart02" referencePoint="sprayerArmRightPart02Ref" referenceFrame="sprayerArmRightPart02RefFrame"/>
            <movingPart node="sprayerArmRightPart01Damper" referencePoint="sprayerArmRightPart01DamperRef" referenceFrame="sprayerArmRightPart01DamperRef">
                <translatingPart node="sprayerArmRightPart01DamperPunch" />
            </movingPart>
            <movingPart node="sprayerArmLeft02" referencePoint="sprayerArmLeft02Ref" referenceFrame="sprayerArmLeft02Ref"/>
            <movingPart node="sprayerArmRight02" referencePoint="sprayerArmRight02Ref" referenceFrame="sprayerArmRight02Ref"/>
            <movingPart node="sprayerDamperLeft" referencePoint="sprayerDamperLeftRef" referenceFrame="sprayerDamperLeftRef">
                <translatingPart node="sprayerDamperLeftPunch" />
            </movingPart>
            <movingPart node="sprayerDamperRight" referencePoint="sprayerDamperRightRef" referenceFrame="sprayerDamperRightRef">
                <translatingPart node="sprayerDamperRightPunch" />
            </movingPart>
            <movingPart node="foldingArmLeft" referencePoint="foldingArmLeftRef" referenceFrame="foldingArmLeftRefFrame" scaleZ="true"/>
            <movingPart node="foldingArmRight" referencePoint="foldingArmRightRef" referenceFrame="foldingArmRightRefFrame" scaleZ="true"/>
            <movingPart node="cableHolderLeft01" referencePoint="cableHolderLeft01Ref" referenceFrame="cableHolderLeft01Ref"/>
            <movingPart node="cableHolderLeft02" referencePoint="cableHolderLeft02Ref" referenceFrame="cableHolderLeft02Ref"/>
            <movingPart node="cableHolderRight01" referencePoint="cableHolderRight01Ref" referenceFrame="cableHolderRight01Ref"/>
            <movingPart node="cableHolderRight02" referencePoint="cableHolderRight02Ref" referenceFrame="cableHolderRight02Ref"/>
            <movingPart node="leftArm01LockArmHydraulic" referencePoint="leftArm01LockArmHydraulicRef" referenceFrame="leftArm01LockArmHydraulicRef">
                <translatingPart node="leftArm01LockArmHydraulicPunch" />
            </movingPart>
            <movingPart node="rightArm01LockArmHydraulic" referencePoint="rightArm01LockArmHydraulicRef" referenceFrame="rightArm01LockArmHydraulicRef">
                <translatingPart node="rightArm01LockArmHydraulicPunch" />
            </movingPart>
            <movingPart node="booms27LeftFoldingPartHydraulic" referencePoint="booms27LeftFoldingPartHydraulicRef" referenceFrame="booms27LeftFoldingPartHydraulicRefFrame">
                <translatingPart node="booms27LeftFoldingPartHydraulicPunch" />
            </movingPart>
            <movingPart node="booms27RightFoldingPartHydraulic" referencePoint="booms27RightFoldingPartHydraulicRef" referenceFrame="booms27RightFoldingPartHydraulicRefFrame">
                <translatingPart node="booms27RightFoldingPartHydraulicPunch" />
            </movingPart>
            <movingPart node="tank" localReferencePoint="tankArm02" referencePoint="tankArm02Ref" referenceFrame="tankRefFrame">
                <dependentPart node="tankArm02" />
                <dependentPart node="tankArm02Damper" />
            </movingPart>
            <movingPart node="tankArm02" referencePoint="tankArm02Ref" referenceFrame="tankArm02RefFrame"/>
            <movingPart node="tankArm02Damper" referencePoint="tankArm02DamperRef" referenceFrame="tankArm02DamperRef">
                <translatingPart node="tankArm02DamperPunch" />
            </movingPart>

            <movingPart node="cableChain03" referencePoint="cableChain03Ref" referenceFrame="cableChain03Ref" scaleZ="true"/>
            <movingPart node="cableChain04" referencePoint="cableChain04Ref" referenceFrame="cableChain04Ref" scaleZ="true"/>
            <movingPart node="cableChain05" referencePoint="cableChain05Ref" referenceFrame="cableChain05Ref" scaleZ="true"/>
            <movingPart node="cableChain06" referencePoint="cableChain06Ref" referenceFrame="cableChain06Ref" scaleZ="true"/>
            <movingPart node="cableChain07" referencePoint="cableChain07Ref" referenceFrame="cableChain07Ref" scaleZ="true"/>
        </movingParts>
    </cylindered>

    <groundAdjustedNodes>
        <groundAdjustedNode node="boomRaycastLeftAdjust" yOffset="2" minY="-4" maxY="2" moveSpeed="10" moveSpeedStateChange="0.5" activationTime="3" averageInActivePosY="true">
            <raycastNode node="boomRaycastLeft" distance="6"/>
            <foldable minLimit="0" maxLimit="0.05"/>
        </groundAdjustedNode>
        <groundAdjustedNode node="boomRaycastRightAdjust" yOffset="2" minY="-4" maxY="2" moveSpeed="10" moveSpeedStateChange="0.5" activationTime="3" averageInActivePosY="true">
            <raycastNode node="boomRaycastRight" distance="6"/>
            <foldable minLimit="0" maxLimit="0.05"/>
        </groundAdjustedNode>
    </groundAdjustedNodes>

    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <unloading width="14.2" offset="0 0 -5.5"/>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" fillTypeCategories="sprayer" capacity="13500">
                        <exactFillRootNode node="exactFillRootNode"/>
                        <dashboard displayType="TEXT" valueType="fillLevel" node="numbersFillLevel" textColor="0 0 0 1" intensity="1" textSize="0.006" textMask="00000l" font="GENERIC" textAlignment="RIGHT"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <dischargeable requiresTipOcclusionArea="false">
        <dischargeNode node="dischargeNode" emptySpeed="200" fillUnitIndex="1" allowAIDischarge="true">
            <info width="1.0" length="0.5" zOffset="0.4" />
            <trigger node="dischargeTrigger" />
        </dischargeNode>
    </dischargeable>

    <turnOnVehicle turnOffIfNotAllowed="true" >
        <turnedOnAnimation name="turnOnAnimation"/>
        <sounds>
            <work file="sounds/sprayerWorkLayer.wav" linkNode="gigant_main_component1" pitchScale="1" fadeIn="0.15" fadeOut="0.6" >
                <volume indoor="0.3" outdoor="0.7" />
            </work>
        </sounds>
    </turnOnVehicle>

    <configurationSets title="$l10n_configuration_workingWidth">
        <configurationSet name="27m">
            <configuration name="variableWorkWidth" index="1"/>
            <configuration name="ai" index="1"/>
        </configurationSet>
        <configurationSet name="30m">
            <configuration name="variableWorkWidth" index="2"/>
            <configuration name="ai" index="2"/>
        </configurationSet>
        <configurationSet name="33m">
            <configuration name="variableWorkWidth" index="3"/>
            <configuration name="ai" index="3"/>
        </configurationSet>
        <configurationSet name="36m">
            <configuration name="variableWorkWidth" index="4"/>
            <configuration name="ai" index="4"/>
        </configurationSet>
    </configurationSets>

    <ai>
        <aiConfigurations>
            <aiConfiguration>
                <areaMarkers leftNode="aiMarkerLeft" rightNode="aiMarkerRight" backNode="aiMarkerBack" width="27"/>
                <needsLowering value="false"/>
                <collisionTrigger node="aiCollisionNode" width="27.15" height="3.9"/>
                <allowTurnBackward value="false" />
                <toolReverserDirectionNode node="aiMarkerBack"/>
            </aiConfiguration>
            <aiConfiguration>
                <areaMarkers leftNode="aiMarkerLeft" rightNode="aiMarkerRight" backNode="aiMarkerBack" width="30"/>
                <needsLowering value="false"/>
                <collisionTrigger node="aiCollisionNode" width="30.15" height="3.9"/>
                <allowTurnBackward value="false" />
                <toolReverserDirectionNode node="aiMarkerBack"/>
            </aiConfiguration>
            <aiConfiguration>
                <areaMarkers leftNode="aiMarkerLeft" rightNode="aiMarkerRight" backNode="aiMarkerBack" width="33"/>
                <needsLowering value="false"/>
                <collisionTrigger node="aiCollisionNode" width="33.15" height="3.9"/>
                <allowTurnBackward value="false" />
                <toolReverserDirectionNode node="aiMarkerBack"/>
            </aiConfiguration>
            <aiConfiguration>
                <areaMarkers leftNode="aiMarkerLeft" rightNode="aiMarkerRight" backNode="aiMarkerBack" width="36"/>
                <needsLowering value="false"/>
                <collisionTrigger node="aiCollisionNode" width="36.15" height="3.9"/>
                <allowTurnBackward value="false" />
                <toolReverserDirectionNode node="aiMarkerBack"/>
            </aiConfiguration>
        </aiConfigurations>
        <agentAttachment jointNode="attacherJoint" rotCenterWheelIndices="1 2" width="3.1" height="4.2" length="9.25" lengthOffset="-0.25"/>
    </ai>

    <foliageBending>
        <bendingNode wheelIndices="1 2 3 4" minZ="-2.8" maxZ="3.1" yOffset="0.95"/>
        <bendingNode minX="-0.25" maxX="0.25" minZ="3.1" maxZ="4.2" yOffset="0.95"/>
        <bendingNode minX="-1.25" maxX="1.25" minZ="-3.95" maxZ="-2.6" yOffset="2.4" node="boom"/>
        <bendingNode minX="0.33" maxX="7.95" minZ="-0.35" maxZ="0.15" yOffset="-0.05" node="leftArm01Bending"/>
        <bendingNode minX="-7.95" maxX="-0.33" minZ="-0.35" maxZ="0.15" yOffset="-0.05" node="rightArm01Bending"/>
        <bendingNode minX="-0.05" maxX="4.7" minZ="0" maxZ="0.35" yOffset="-0.12" node="leftArm02Bending"/>
        <bendingNode minX="-4.7" maxX="0.05" minZ="0" maxZ="0.35" yOffset="-0.12" node="rightArm02Bending"/>
    </foliageBending>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="2" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="gigant_main_component1" node="0>" />
        <i3dMapping id="gigant_vis" node="0>0" />
        <i3dMapping id="attacherJoint" node="0>0|0|0" />
        <i3dMapping id="airIn_detached" node="0>0|0|1|0" />
        <i3dMapping id="airOut_detached" node="0>0|0|1|1" />
        <i3dMapping id="hydraulicIn01_detached" node="0>0|0|1|2" />
        <i3dMapping id="hydraulicOut01_detached" node="0>0|0|1|3" />
        <i3dMapping id="hydraulicIn02_detached" node="0>0|0|1|4" />
        <i3dMapping id="hydraulicOut02_detached" node="0>0|0|1|5" />
        <i3dMapping id="electric_detached" node="0>0|0|1|6" />
        <i3dMapping id="electric" node="0>0|0|1|7" />
        <i3dMapping id="airIn" node="0>0|0|1|8" />
        <i3dMapping id="airOut" node="0>0|0|1|9" />
        <i3dMapping id="hydraulicIn01" node="0>0|0|1|10" />
        <i3dMapping id="hydraulicIn02" node="0>0|0|1|11" />
        <i3dMapping id="hydraulicOut01" node="0>0|0|1|12" />
        <i3dMapping id="hydraulicOut02" node="0>0|0|1|13" />
        <i3dMapping id="supportArm" node="0>0|0|2|0" />
        <i3dMapping id="supportArmPart01" node="0>0|0|2|0|0" />
        <i3dMapping id="supportArmPart02" node="0>0|0|2|0|0|0" />
        <i3dMapping id="supportArmHandle" node="0>0|0|2|0|2" />
        <i3dMapping id="supportChain_attached" node="0>0|0|2|0|4" />
        <i3dMapping id="supportChain_detached" node="0>0|0|2|0|5" />
        <i3dMapping id="wheelFrontLeft" node="0>0|1|0" />
        <i3dMapping id="wheelFrontRight" node="0>0|1|1" />
        <i3dMapping id="axisBackLeft" node="0>0|1|2|0" />
        <i3dMapping id="wheelBackLeft" node="0>0|1|2|0|0|0" />
        <i3dMapping id="steeringBarLeft" node="0>0|1|2|0|1" />
        <i3dMapping id="axisBackRight" node="0>0|1|3|0" />
        <i3dMapping id="wheelBackRight" node="0>0|1|3|0|0|0" />
        <i3dMapping id="steeringBarRight" node="0>0|1|3|0|1" />
        <i3dMapping id="steeringBar" node="0>0|1|4" />
        <i3dMapping id="steeringBarLeftRef" node="0>0|1|4|0" />
        <i3dMapping id="steeringBarRightRef" node="0>0|1|4|1" />
        <i3dMapping id="wheelChock01_01" node="0>0|1|5" />
        <i3dMapping id="wheelChock01_02" node="0>0|1|6" />
        <i3dMapping id="whiteRectangle_01_03" node="0>0|2|0|0" />
        <i3dMapping id="whiteRectangle_01_02" node="0>0|2|0|1" />
        <i3dMapping id="whiteRectangle_01_01" node="0>0|2|0|2" />
        <i3dMapping id="yellowRound_02_04" node="0>0|2|0|3" />
        <i3dMapping id="redTriangle_02_02" node="0>0|2|0|4" />
        <i3dMapping id="redTriangle_02_01" node="0>0|2|0|5" />
        <i3dMapping id="yellowRound_02_02" node="0>0|2|0|6" />
        <i3dMapping id="yellowRound_02_01" node="0>0|2|0|7" />
        <i3dMapping id="backlight_static" node="0>0|2|1|0" />
        <i3dMapping id="backlight_staticGlass" node="0>0|2|1|1" />
        <i3dMapping id="backLightsHigh" node="0>0|2|2|0" />
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        <i3dMapping id="turnLightRightBack" node="0>0|2|3|1" />
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